boipichu 2015-04-21 01:03
Great game! Enjoyed it a lot.
Foon → Ludum Dare Explorer → LD32 → Minotaur
By wan
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 51 | ||
| Innovation | 61 | 3.94 | ||
| Overall | 131 | 3.75 | ||
| Mood | 132 | 3.68 | ||
| Fun | 171 | 3.59 | ||
| Audio | 182 | 3.51 | ||
| Theme | 350 | 3.60 | ||
| Graphics | 468 | 3.39 |
Great game! Enjoyed it a lot.
Nice! Interesting puzzle game. Ending was good too.
I was pretty captivated by this from the start. I think the mechanic is super sound and interesting, and with a bit more polish could be interesting as its own standalone game.
It took some time for me to guess the controls (even with the handy keyboard picture in the background). Overall though, it was very enjoyable, great game!
Nice work!
that was the best level design i saw tonite , pretty cool kind of power and the character animation looks very good , great job
Thanks for your feedbacks. I'm glad you like it.
@chanko08, I add the commands and some tips. You always think it's easy to understand when you already know how it works ^^
Wow, I loved this. It's like almost like that "Traffic Jam" board game where you have to slide cars around to make a path to the exit. Awesome work!
Tried to play, but it was too slow in my browser and wouldn't go past the opening text - I am using Chrome - hope noone else has the issue!
I really liked the mechanics in this. I got to what I thought was the end but the game froze D: Other than that one little thing everything was amazing. Graphics, mechanics and audio was awesome. Cheers! :D
Nice entry! Would be nice to have an idea on where one should go, at first it's a bit hard to understand ^^
Interesting :D Very fun play.
Awesome game and a lot of scenes. The music fits well and the sliding puzzle mechanic is great! In some scenes I thought to get stuck but than I found an escape. This is great leveldesign.
It reminds we a lot to sliding puzzles I played in my childhood.
Only one minor thing. I would put in more contrast between moveable parts and not moveable parts of a scenes. It's hard to detect.
Wow this is some ludum dare gold !
The concept is really original ! The game is pretty fun.
My only regret is that the difficulty is high: I think some initiation level would be great so we could learn to think with electromagntism...
Great job
Not sure if I understand the controls but I really strugled with block moving most of the time. I think I've solved a few levels thanks some bugs (or maybe it weren't bugs, I don't know :)). Anyway I like the idea, background music is pleasant to listen, character animations are smooth and electrical effects are wonderful!
Really fun! Played all the way through. I kept accidentally going back to the previous level, even though there didn't seem to be a reason I'd want to. Also, it wasn't always clear which blocks I could move and in what direction.
Cool music and I love the mechanic! really good idea!
Nice game, the controls were a bit wonky sometimes, but enjoyed it neverthless :)
Great Design! I Love the concept.
The mix is so weird, a sokoban platformer, but somehow it works. Enjoyed till the end. I really like the music and also the animations for the little dude. Kudos to the team!
I like the fact that puzzles do not have one predetermined solution.
Nice game, the puzzles are very good too.
Clever concept. Really enjoyed it and love the music. It did however crash on the level where lots of blocks had to be moved to make your way down (level 4/5 ish?).
Wow!!!!!! Wonderfull!!! I like very much th gameplay, the art, everything! Congratulations!
Thanks everyone!
@icedvariables and those who got a crash: can you share what browser version/OS you have? Thanks.
Great concept, controls could have been clearer. Some of the blocks were hard to move but it was fun!
Whoah! I didn't expect that :D Very nice game!
wow really nice game :D liked it a lot, very intuitive good job
Very cool. option to choose blocks with mouse would be nice, though.
Nice game!
This is pretty legit for a jam game. Really enjoyed the mechanic, and that you've designed many levels. Had a problem with one level that I accidentally backed out of a few times, and I'd have to see the intro text whenever re-entering.
Main character animations are very fluid, and the concept is great. The moving mechanic is interesting as well, but I wouldn't call it a "weapon" per se. Music was soothing and appropriate... solid entry. Good luck.
love his game to bits, it introduces an interesting "weapon" and a mysterious plot.
Well polished and fun, and by far the best 2D pyschokinesis-like game I've ever played. Well done.
This is really neat with a great take on the theme! Nice work!
Interesting game!
The idea is great! Had a bit of difficulty understanding what to do at the beginning, but discovery is also part of the charm, also liked the music and overall atmosphere
Interesting puzzle game! Good idea, it`s very original and it has a special mood.
Good game!Good story!
omg you fulfilled my dream to be magneto XD, please make a sequel 'o'
Good story and mood. Gameplay looks interesting, but now game kinda boring because game mechanic same all the game. And control are slightly luggt. Anyway, good game. I've enjoyed, thanks!
Awesome visuals and mood. Thanks for nice game.
I really liked this mechanic and the mood was solid. I really felt the mystery that you were trying to create and I didn't even read how to play and understood the controls and what to do almost intuitively. Nicely done! Thanks for sharing and congrats on getting it finished for us!
Great game, I like the approach here, quite innovative. My only dislike was that it can sometimes be a chore to move all those blocks, but it's still pretty fun.
One of the coolest games in LD32. If I had one suggestion, it would be to remove the back-track feature, I triggered it on accident a few times. Besides that I think this game is perfect!
I love that character idle animation, the way he floats looks great. Puzzles with the power was an interesting mechanic but did find I needed to restart a few times because I got myself into unwinnable positions. Music also suits the mood of the game really well, overall a really polished entry.
I found a bug, if you go to the bottom of the screen (where there aren't any more blocks) and hit spacebar, the game throws an exception and freezes up.
http://monosnap.com/image/6Pkxjajj8TqtjIyYdLxBltHrvjMv84.png
@dydx: Thanks! The post-compo version is now fixed. For some reason the player tried to grab the world bounds, I guess it was a bit too much for his powers.
Really liked the block moving mechanics on this one, really unique! A variable height jump would have been a nice addition. Graphics are nice and clean, puzzles were difficult but had that sandbox feel so you could try anything without being hemmed into one inflexible solution. Good job! I also created a platformer/Metroidvania thing, so I was glad to have stumbled onto your entry to compare and study - it's been an inspiration.
Seems like there might be an interesting puzzle mechanic and story in there, but the mechanics seems a bit to fickle for me. Sometimes the same block will move. Sometimes it wont. I might be missing something but it kind of put me off the game.
At first it seemed too hard, had to restart a couple of times, but after that it was a great experience. Had to finish the game. All the time I was thinking I was a squirrel man for some reason hahaha
quite an interesting concept. Needs a little bit more polish and it'll be awesome!
very clever game!