Attack Of The Chasers by Benn 2011-08-23T15:19:00
Nice game. I enjoyed slingshotting around corners. Very satisfying.
Foon → Ludum Dare Explorer → Users → dave84
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Cm | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2011 | 21 | Escape | Harvest | compo | 345 | 2.59 | 2.35 | 3.12 | 1.53 | 3.18 | 1.88 | 1.08 | 2.00 | 3 |
Nice game. I enjoyed slingshotting around corners. Very satisfying.
Very nice. The ability unlocking is a nice feature. The odd difficulty/impossibility spike but I think it adds to it.
Very unique mechanic. A great adaption of Flatland. In addition, your postmortem was excellent.
I'm having great fun playing this. There's a nice groove to the controls, you have to think ahead just the right amount. Great style.
Cool. I like the idea of using the other prisoners as a 'trap' for the warden.
Very nice game. Well done.
Gorgeous. Plays really well. The audio and the graphics gel together really well.
Thanks for all the feedback!
Looks like I dropped the ball on the controls.
If any of you have suggestions for a control scheme you'd like, let me know. At the moment I've a build where the ship is attracted by the cursor instead of repulsed, but I don't know if the mouse is the problem in general or just the repulsion.
As for the theme not fitting, I tried not to be too obvious, having the humans be escaped rather than the player escaping from somewhere.
Thanks for all the feedback.
This game made me smile.
This game has an amazing atmosphere. I liked the lack of instructions re controls and the hints with the number of corners is perfect.