miznoruri 2016-04-19 20:33
Interesting concept! Very fun little game! :D
Foon → Ludum Dare Explorer → LD35 → Hasardeux
By llucile
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 80 | ||
| Innovation | 599 | 2.98 | ||
| Fun | 713 | 2.92 | ||
| Overall | 910 | 2.85 | ||
| Mood | 915 | 2.54 | ||
| Theme | 920 | 2.73 |
Interesting concept! Very fun little game! :D
That was way easier once I read the rules hahaha.
I liked it, that was a nice and not so easy agar.io-type experience! The fact you always have to check for the color of what you're eating make the whole stuff way harder and interesting.
About the invisible ball feature, just one thought : you bastard. ;p
Great work!
(is it normal if the timer reports a big negative milliseconds time ?)
@DiFFtY nope it is not ! Did you play such a long time there was an overflow ? ^^ I would be flattered !
I will investigate, the timer is not supposed to stay in millis anyway. Thank you for the feedback :)
Gameplay could have been smoother and the field larger, but not a bad execution of a good idea.
I like the concept, the "same color circles bad for you" idea was a neat one:) In one instance after a minute or so it's went unresponsive so I needed to kill it before it eat my browser:)
I started out with wasd, and my timer would just go up but I wouldnt get smaller. Woohoo highscore! Also Doing this happened to crash the game once.
When I played it like a normal person, I had fun! I like the way you can think about all of your small movements to optimize your path.
Very fun! Would love to see this as a puzzle game sometime! And that invisible ball thing...mean.
Cool ! Was interesting to play.
It was a bit simple, but it's already impressive for a one day work (makes me jealous).
Very straight-forward mechanisms, and even though it's simple it creates many different possible scenarios. Interesting isn't it ?
"When you're bigger = the harder it gets" is a good thing, but you could play this game indefinitely once you mastered the art of absorbing small circles. Maybe make the game harder and harder ? Having less colour after a certain time ? Spacing the circles more and making them smaller ? Making weaker regeneration ? (You're the designer)
Sometimes the randomized spawning circles spawned in the wrong places (that means right next to me / on me while being are the same colour as me), and so it can be a little frustrating, but I guess that's why you called it Hasardeux !
Good Job ! And good luck for your other jam's results (I'm sure it's a good game as well)!
@aeai heard your feedback. I added some lines in order to help the garbage collector. Hope it helps !
Original, a bit of sounds and art will make this prototype to a good level :) hope to see the polished version :)
Creative idea. It seemed like an action game at first, but once I got the hang of it I appreciated the strategy element of it. My record was around 12,000ms.
Interesting game and innovative. I liked it.
Congratulations! I loved the concept and it was fun!
I also did my game with p5.js and is nice to see others exprimenting with it. :D
One thing:
On the embed when pressing the arrows the page scrolls up and down. You may like to check: http://stackoverflow.com/questions/8916620/disable-arrow-key-scrolling-in-users-browser to avoid (it worked for me)
@VictorDoval Thanks ! I'll check that asap :)
Simple but interesting concept!
Simple but interesting game. I like the minimalist look of it. I got I'd love to see this expanded upon :)
nice concept! i really liked the colors too. and the invisibility mechanic is interesting
This is actually one of my favourite games of LD35 so far. Pure, simple and really fun gameplay, gets you thinking of different strategies.
Interesting mechanic. A bit buggy with the background color occasionally. Could use some flair to the core mechanic though, like a story besides it just being circles.
That was really fun! I definitely echo the other comments about the same-color backgrounds being evil, but I kinda love it at the same time. Nice job!
Solid!! Great idea and well-executed for such a short timespan. As others have said, the same-color-background idea is clever and very mean haha. Good job :)
Very innovative! Didn't read the rules but got the hang of it after a quick few tries, love the idea, good balance of complexity and simplicity in the gameplay/rules.
Quite interesting concept! The time-is-frozen-when-you're-not-moving-trait is a really nice touch! It's like a frozen action game :) Like it!
It looks fun, but I think that there is a bug that makes the ms into minus which I do not understand what it stands for :D Also a lot buggy on the controls. I wish, at the beginning of the game, the circles respawn faster than it is.
@medidog Hi ! Thank you for your feedback. May I ask what browser were you using ? I am not experiencing any "buggy controls" on the diverse setups I have tried (Chrome, Firefox, several windows computers) so far, so I don't really know what to look for and fix.
For the timer which displays ms into minus, I haven't experienced it so far neither, but I still can find some buggy cases, so I hope it will be fixed when I fix these.
74.725 s. is the best I got. Nice concept, and the "same color kills you" adds a lot of strategy challenge, good job ! :)
CoooOOoooOol :3 !
Nice concept!
Pretty challenging game. Would be fun to see how you could make more complex puzzles following this mechanic.