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Discovery - Researching Space
Discovery - Researching Space
By joekinley
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 46 | 12 | | |
| Community | 136 | 2.60 | | |
| Fun | 163 | 2.45 | | |
| Audio | 190 | 1.17 | | |
| Graphics | 210 | 2.09 | | |
| Overall | 213 | 2.09 | | |
| Theme | 235 | 1.60 | | |
| Innovation | 235 | 1.55 | | |
Comments
ranklar
2010-12-21 02:21
If your gonna have the screenshot with AWESOME across it, you need to back it up mate. It was decent, but some of the collision needs some work. I had bullets go through some bad guys. Nice generation of random bad guys. Bad audio, no humor, decent game, good job.
Why would you package a Linux version in a RAR file? :( I think you should use tar/gz or at least ZIP.
Anyway, you should try to draw inspiration from the theme. Don't just call your game "Discovery", especially when it has nothing at all to do with discovery.
Well you are right. The first idea was more theme related. I wanted to have different modes, a photograph mode where you should take a photo of a complete enemy for researching purposes. Then with the weapon mode you would have to shoot him and with a collector mode grab all the particles. This was all to get research points to discover alien inteligence and get upgrades in the three modes.
But this turned out to be rather complex in gameplay, so I had to cut it short. Still a fun experience and a lot of learning.
dertom
2010-12-24 23:59
Dude, a good solid shooter! I liked it! Keep on rocking!!
jolle
2010-12-29 13:43
I like randomly generated enemies. The game could use improvements, but it's an OK 48h game.
devenger
2010-12-30 02:58
Very playable, but nothing notable except the randomised enemy graphics and a few different projectile patterns. Needs a little more innovation before 50 points is 'awesome', methinks. Regardless, well done for getting a working game out.
endurion
2010-12-30 10:10
Solid little game, albeit nothing ground breaking.
With a bit more variety this could be quite neat.