FoonLudum Dare ExplorerLD31 → Wandstep

Wandstep

By celeron55

View on Wayback Machine

CategoryRankScoreCount
Innovation1113.91
Graphics3863.36
Mood4383.06
Audio6492.55
Overall6733.09
Theme8513.36
Fun9582.59
Coolness189633

Comments

dekart 2014-12-08 10:49

Probably I didn't get into the game mechanics because I didn't understand how to perform an action. But I love the art.

absor 2014-12-08 15:52

Shat my pants with the first spell effect. Nice graphics and mechanic. Needs polishing. Good job!

elliottd 2014-12-08 15:58

Really nice mood. Strange puzzle control system. I like it but I didn't play long enough to understand how to fire with intention. Also not sure what was populating the trigger equation (oh it was the mushrooms). nice degree of completion

tuism 2014-12-08 16:12

I literally have no idea how it works, even after reading it. Maybe it's something that can be solved with more player feedback, or maybe not, I'm not sure. But I think some people would love this kind of puzzle games. I just don't get it, though.

vicious_br 2014-12-08 16:16

I did not understand the game play, but its visually and sound fx spectacular.

blockers 2014-12-08 22:11

simple, but kind of complex. it took me a while to actually get the hang of properly executing my steps, but i have to admit once i DID get it down, this was extremely satisfying and made me feel like a wizard :P

arzi 2014-12-08 22:13

The pixel are is good, and I like that the idea is original, but it was a bit too much for me to wrap my head around.

tinykidtoo 2014-12-08 22:14

The art was nice but I didn't quite understand the mechanic. It needs to be explained to me. I understand that you move to get closer to the trigger but I don't know what quite counts or how to aim it.

skeeto 2014-12-08 22:20

Cool puzzle game. I didn't fully understand the rules, but I had enough of an idea to complete a few levels with a poor "score." I'm going to come back to try this again later after I've had some time to think about it.

This could make for a good mobile game.

mrexcessive 2014-12-09 10:27

Hi there. Interesting idea to move to build up next attack pattern. Found it distracting to be looking at left, back, right numbers all the time - maybe float them near player ? Like that you took time to make level select screen.

pancakecity 2014-12-11 00:33

I liked the presentation a lot, very well done! The wand attacks were also impressive. I'll admit that I button-mashed; the explanations of the game mechanic make sense when read individually, but they're not really telling me how I can predict when or where the wand fires.

lynx 2014-12-17 03:23

Very odd game mechanics, but it was kinda fun to try and figure them out

cosmologicon 2014-12-21 00:49

I got the hang of it after reading your description. I would say having "2 +" is a bit confusing when the only numebr that matters is the sum. Pretty creative idea, but a bit complicated to really pull off. Not abd.

kaijuu 2014-12-25 05:08

That's a really cool concept!

foolmoron 2014-12-25 06:36

Definitely wins the award for most convoluted mechanics. Great sound and graphics and such though.