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Evoltus
Evoltus
By tlaine
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Audio | 356 | 2.46 | | |
| Theme | 394 | 2.86 | | |
| Fun | 515 | 2.50 | | |
| Graphics | 600 | 2.29 | | |
| Innovation | 631 | 2.21 | | |
| Overall | 634 | 2.43 | | |
| Coolness | 932 | 26 | | |
Comments
The game was pretty fun. I liked the last few levels with the evolved character much better though because you had so much more mobility, and the levels were more interesting. The first few were very repetitive. Like you said, yeah enemies would make the game more interesting, but it was pretty fun.
The base concept behind the game was pretty neat, but I feel the game would benefit greatly from more fluidity in the character's movements. Also, The music could do with a little work I think. Still, good effort! :)
It was fun enough... but probably could have benefited from being a jam entry, and having more time.
tlaine
2012-08-28 23:03
I wouldn't have had that extra time anyway since I had to work on monday. The music was pretty much a joke made in 15 minutes. I guess I could work on it a bit ^^
bitlit
2012-08-29 07:57
Kick ass music. Quirky game mechanics.
This was pretty fun. I liked the victory road map. The whole bit with evolving the character and getting better the more you perform actions was a good mechanic. Well done. Thank you for giving the option to turn off music.
The level design is not too bad. I like the exploration aspect of the game. I just think the levels need something - anything - to spice them up. Maybe scenery or signs or enemies. Thanks for sharing!