Foon → Ludum Dare Explorer → Users → Kevin Wells
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Cm | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2011 | 21 | Escape | Cosmic Heist | compo | 172 | 3.11 | 2.89 | 2.47 | 3.16 | 2.68 | 3.39 | 1.38 | 2.13 |
Hm, I don't know. I have only been able to test the Linux build on my own machine, where it of course works. I don't know terribly much about making programs for Linux, but I was able to build that binary on Ubuntu. I'll try to read up on it and see if I can figure anything out. In the meantime, my other games that use the same base code work fine in Wine for me, so you might try that if you can be bothered :-P
Does anyone know more about Linux builds?
Forgot to ask obvious questions about your Linux!
What distro do you have?
Are the file's permissions good to go?
What is the output of "ldd Cosmic Heist"?
That last question makes me think, maybe the filename shouldn't have a space? I don't honestly know. You could try removing the space and seeing if that helps.
Let me know!
@dogbomb: But what fun are genre conventions? :-)
The ship is definitely not pointy enough, that's one thing I would change. Everyone has trouble figuring out where they are facing at first. Although technically that is realistic for space travel... probably not good for gameplay though haha.
The idea is that you are stealing some kind of merchant ships or something along those lines, but I don't think it really explains that anywhere. It should.
Thanks for all of the great feedback everyone!
I've open-sourced the game.
Here's a link to its page on my indie dev website majigger: http://cheeseandbacon.org/cosmic-heist/
And here's a direct link to the file hosting on Google Project Hosting: http://code.google.com/p/cosmic-heist/