salmonmoose 2015-04-20 02:39
Please provide at least some explanation how to get this playable - what am I going to need to compile the source?
Foon → Ludum Dare Explorer → LD32 → Wisp
By ohsqueezy
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 71 | ||
| Audio | 208 | 3.34 | ||
| Mood | 425 | 3.08 | ||
| Innovation | 511 | 3.16 | ||
| Graphics | 554 | 3.05 | ||
| Overall | 782 | 2.92 | ||
| Theme | 963 | 2.67 | ||
| Fun | 1044 | 2.19 |
Please provide at least some explanation how to get this playable - what am I going to need to compile the source?
Sure, description, instructions, different versions are on their way.
Can't really say it was fun, but it was weird, so that's something.
dat wierd graphics are really, really disturbingly beautyful :D Simple but cool gameplay anyway.
I didn't know that salvador dali was a game dev! All jokes aside, I feel like you were too focused on making an interesting environment. Like in all seriousness, the landscape was cool to look at and I almost want to explore a world like that (consider making an fps with that sort of environment), exploring is not what I did. What I did was look at an unclear instruction and follow strange orders which seemed to have no bearing, as "game over" is all I got. It felt weird, and it felt clunky, as all my keypresses felt like they weren't being responded to. it felt like I would have to hammer a key to get it to work, even though it was just the game delaying things. Good music is always a good thing in my book.
Nice game with an interesting graphics style. Also + 1 for using Pygame!
Well, this is unique!
A pretty interesting exploration of minimalist design. Great visuals. Well done!
A bit psychedelic, but I liked the audio. I only got to level 4.
Got to level 3 - very interesting abstract aesthetic, but the gameplay itself seems a little lacking to me.
Really weird style that works. I like it. I wish there was more to the gameplay, or at least something to tie it in with the environment, but I think the mood was set well.
Too flashing lights. The game has too low feedback so the main thing I wanted to ask after each launch was: "So, did I win?". Interesting graphics idea.
What a psychadelic game! xD Way too difficult
Interesting use of the art. Gameplay is really short (almost null) but I love experimental games like this! Congratz :D
A pretty interesting game with nice sound effects. If there's an option to turn off flashing background, more people will like it (I think). ;)
Interesting concept, but not much depth. The visuals were trippy and I wanted to like them, but the flashing colors were just too hard on the eyes. I did like the pseudo-3D effects you have going on though.
Well that was certainly... a thing.
I never managed to stop the bomb on time. It's really confusing.
I use Python sometime but I didn't try to make a game with Pygame yet, your entry is minimalist but nice :)
I am really impressed with the art style of this, given that it's pygame. Well done, this is a real achievement. One of my favourite games from LD32. Don't take the negative comments about "playability", I know how hard it is to get a playable executable from python.
Trippy. Really, really trippy. I like it :D Nice job!
Neat small game, one of those - let me try just one more time, I promise I'll do better. But then the wait to really start another one is too long. All in all, it could be solid with a few tweaks. :)
My eyes gave out! Very strange, but at least this is a game.
Loved the mood!