FoonLudum Dare ExplorerLD26 → PUZZLE CUBE

PUZZLE CUBE

By petrocket

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CategoryRankScoreCount
Graphics6232.94
Theme6573.44
Innovation8672.72
Fun12312.06
Overall12722.28
Coolness174428

Comments

liamlime 2013-04-29 19:00

MSVCP100D.dll is not found on this computer. According to a post on msdn, the dll is a part of visual studio but is not in the redistributable package. In the toolbars at the top of the screen in visual studio, you need to change "Debug" to "Release", which will create a releas-ready version to petrocketld26/bin/release

petrocket 2013-04-30 14:00

Doh, OK i'll see if i can fix that, I was in a time crunch and the release mode had bugs so i just released the debug version

dapierce 2013-05-01 00:47

Interesting concept and great visual style! The lack of camera or ball motion made it a bit disorienting, but this has a great idea behind it--I especially like how the camera tilts away when you reach an edge and gives you a larger view of the cube so you can see what's ahead.

petrocket 2013-05-01 15:50

Thanks! I fixed the DLL bug by fixing the release version and replaced the zip file. Now you have to run the .exe in the release folder instead of the debug folder (which doesn't exist anymore).

icecliff 2013-05-01 16:08

Tried it a few days ago, was sad that the game had an issue. Glad to see it's fixed! :)

kreischweide 2013-05-01 18:40

Idea is great and style went into a lovely direction but I hoped that you got a bit more done due to all things dropped. I guess all the moving around mechanic can get quite difficult once you need to respect to player position and so on :)

One thing I noticed in the first seconds is that you cant move around the bottom or top of the cube, which would be even more nice.

the-jack 2013-05-01 22:20

Very lovely style.

tanius 2013-05-03 09:48

The concept is nice, i think it needs more lights and shadows to have a full idea of where is the ball at the moment. Good style.

intripoon 2013-05-03 10:20

Great game idea. Sadly there is only one short level. Nice to see someone using Ogre3D for ld ;)