Party of One by Jan Marcano 2013-12-16T05:47:00
Can make it to around round 29 currently. There is a lot of challenge in this game, which makes it a pretty fun concept.
Foon → Ludum Dare Explorer → Users → squibbons
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 28 | You Only Get One | One Minute To War | compo | 420 | 3.10 | 2.63 | 2.80 | 3.00 | 3.15 | 1.33 | 2.41 | 3.00 | 62 |
Can make it to around round 29 currently. There is a lot of challenge in this game, which makes it a pretty fun concept.
I saved the world in 6m48s. Though on my first play I just pressed the button. =)
Interesting concept. I actually had a lot of fun playing it. Got to lvl 14/10.
Definitely interesting concept, but I wish the game started right away with the concept. Lvl 4, where you actually begin to have only have one move to complete it felt like the real start of the game, while lvls 1,2, and 3 felt unnecessary and like they didn't fit the theme.
Very impressive. Love the mood.
One of my favorite entries so far. Played all the way through. Very good puzzle designs.
One of the best entries I've played so far.
I am absolutely terrible at using the numpad to enter numbers, so this was insanely hard. It feels like it should ramp the numbers up in length for peeps starting with shorter numbers. Interestingly, it feels like a different take on of what I was attempting to do for this competition, and I think yours is better. =)
The visuals of the cube exploding and the sort of freezing in space-time gave it a interesting game mechanic. I actually found myself trying to glace blows off the edge of my mass of cube pieces to avoid losing too many bits. Made it to 100.58.
Yeah, I wasn't able to finish the sheet flipping code in time. However, it doesn't cause the game to break. Since I never finished it, the codes always appear on the front sides of the papers. So it should be 100% playable, except in those rare instances where the numbers appear over text. O_o Thanks for playing it!
Thanks for the comments! Both to ZXeno and whiteknife, I agree that it could be more complex ans less stale. =) I wanted to do lots more. Add envelopes, business cards, random sticky notes. Also, much better implementation of integrating the codes into the pages. Time time time as I'm sure we all know. It was a fun learning experience though, as I've never coded in HaxePunk.
Sorry Eniko, it doesn't end currently. =( It just goes on and on, until you eventually fail and start a global nuclear war.
Yeah, I didn't realize until after the fact that not only did "Papers', Please" use HaxePunk, but it used the default font in it as well, which is what I used. And then, on top of that, when I rushed out to find a free use as you want font on the net for the bold text and headers/logos, apparently I grabbed the exact same one for that as well. O_o Ah well, I'll change that for a re-release. Thanks for the feedback everyone. =)
I played til 7-Square I think. Post the really dense black circle level and the reunion tour. Much longer than I was expecting. =) I may come back and play some more actually. Was pretty fun.
Level 1 wouldn't complete for me, and I assume it's suppose to be completed by just having a line go between the blue and the red square. I did just skip it eventually and beat the other 9 though. Really fun, I would buy a game like this. I could probably kill quite a bit of time playing this concept.
Super short, but cool concept. I could see some really interesting puzzles being based around this idea.
Entertaining little puzzle game. Challenging near the end. Is the room with 8 doors complete-able through any door?
No clue what the pets did, but I liked the concept of only getting one ability from each of the selections. Made the gameplay very unique and gives reason for replayability. =)
Really fun. I would buy a full game like this. The cross-hair didn't seem to point to where I was going to fire, and that took a bit of getting use to.
Super dark, but loved it, got all 13 endings.