FoonLudum Dare ExplorerUsers → Simulacrum

Simulacrum

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
20132710 SecondsCloud Gazercompo7532.872.272.902.832.973.133.392.7151

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Simulacrum

LD27 — 10 Seconds

Insert Token(s) to Continue by Sestren 2013-08-26T02:24:00

I really like what you did with the theme, clever idea. The game looks very nice, everything is simple and clear. I dig the outlines on the hand.

Certain Defeat by L 2013-08-26T02:39:00

It's a bit too easy, despite the name. The controls are great, very intuitive and responsive. I really enjoyed the art, the game has a unique look. It reminds me of sketches you'd see in someone's notebook. Cool stuff, I enjoyed it.

Lean Mikey's Mega Muscles with Lean Mikey by handCraftedRadio 2013-08-26T02:51:00

I really liked it. I played a full game. Manual breathing?!?!? I actually laughed when I saw that. The visuals and audio mesh well with the gameplay, the whole thing feels consistent.

Specky by Rabbits... 2013-08-26T04:18:00

I loved the entire keyboard controls. It worked surprisingly well. Very fun game.

Offspring by scriptorum 2013-08-26T04:47:00

A lot of fun. I like that you tried to make a deep and complicated game when the theme encourages quick simplicity. Your game is interesting, ambitious, and it stands out. I enjoyed it, but I did have to refer to your guidelines a few times.

Clockblock by Mnemusyne 2013-08-26T19:13:00

I like the use of the theme. The graphics are beautiful. Fun game. The last turn is brutal, I couldn't get past it.

Ten Magic Seconds by jcmoyer 2013-08-26T04:59:00

The graphics are nice. The shooting feels good. The wizard moves sanic-fast, it's hard to control precisely (maybe I'm just too slow). Nice variety on the enemies.

10 10 Second Game Design Lessons by douglasv 2013-08-26T02:59:00

Cool use of the theme, and valuable lessons.

Explosion Time by Fervir 2013-08-26T04:54:00

Best game I've played so far. It also has, by far, the best visuals. I'm amazed you made so many great sprites so fast. Nice job.

Poorly Planned Pillaging Party by ecbambrick 2013-08-26T05:07:00

The music is great. The idea is fun and a clever use of the theme, but I had some problems switching between characters. The graphics are also very nice.

exposure by zillix 2013-08-26T05:16:00

The game looks great, very unique presentation.

Under Water by Orava 2013-08-26T04:35:00

Beautiful game. The way the plants light up is hypnotizing.

10 for Hug by Eirikir 2013-08-26T04:32:00

The game looks very cute and polished. I seemed to lose the ability to jump and move boxes in the second level, but I enjoyed it up until then. The sound that kicked in at the second level was nice.

Time Loopy by DaleP 2013-08-26T04:27:00

Very charming graphics! The character looks great. I think the clone mechanics could use some fine-tuning, but I love the idea and the mechanic is very cool.

LEGACY by DanHayesGamer 2013-08-26T03:20:00

Great presentation. The audio really fits the setting. Clever use of the theme.

The Duellists by jay griffin 2013-08-26T12:09:00

A lot of fun, and beautiful sprites. The game looks great.

Cloud Gazer by Simulacrum 2013-08-26T04:03:00

Thanks for all the comments. Ravetcofx - I just added the Linux version, along with Mac and Windows builds for anyone that would be interested in those.

Just Desserts by LevelUpJordan 2013-08-26T04:23:00

Fun game, everything looks and feels very smooth. The mouse-over coins adds a nice touch to the Tower-Defense format.

Provider by Canyon 2013-08-26T05:32:00

Very cool game. I really like the aesthetics and the sound. Also, great use of the theme.

TenTen Rush by Dreauw 2013-08-26T16:21:00

A lot of fun.