Throw yourself at me by Tymus 2018-12-04T11:10:58Z
How you not gonna call this "Throw me a bone". Graphically this is amazing, and the audio fits perfectly. I love the concept I just wish it was a tad easier.
Foon → Ludum Dare Explorer → Users → Flat-Anchor
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 43 | Sacrifices must be made | DEATH GUN | compo | 237 | 3.44 | 3.78 | 2.90 | 2.79 | 2.52 | 3.07 | 2.73 | 3.01 |
How you not gonna call this "Throw me a bone". Graphically this is amazing, and the audio fits perfectly. I love the concept I just wish it was a tad easier.
This game was honestly like being in a fever dream. The concept along with the music just terrific, it was my own personal silent hill.
Loved every moment.
This was really hard. Kinda wished you had used a clearer font as well. I really enjoyed the simplicity of the mechanics but how hard they scaled up. I feel like there is a real good idea here.
This was great. Found a great exploit. If you stand on one side of the room and fire into the opisite door while running at it any enemy's in the next room and pretty much killed instantly as a barrage of like 6 shots hits them before they move.
Great graphics and easily understandable mechanics. My only complaint would be that on the final night I had to wait ages for the the monsters to cross the map to reach the last couple of humans I needed to convert as well as destroy the monsters! Really great though.
I think there is something really fun here, but its just so confusing. I think maybe some easier puzzles at the star would help explain the character traits as the only one that seem obvious was the big guy. The rest was just ages of me testing ideas.
I just wish the movement was tighter. Was really good. Audio made it perfect.
Wow the presentation is amazing. You should be very proud of this.
I like the art a lot. I can't help but feel you could have simplified it a bit. The game absolutely gets more fun the further you get. When it begins to get hard dodging and evading is when I felt the most engaged with it.
Weirdly moody. Interesting to see that with such simple graphics.
Alex got trench foot twice and lost leg twice. Good game, really liked the sprite work. Reminds me of reigns as well. Just wish it was harder.
Very nice art style. I think there might be some collision bugs mainly with jumping.
I think I ran into the attack state bug after I killed the 2 chickens. Really nice pixel work, I think with some bug fixes and some polish you could make a really fun minigame here.
Really like the art and the music. Everything suited the mood of the game nicely.
Easy mode ain't so easy. Took me a while to beat. The green dudes really did a number on me as I wouldn't notice them until they had already started their rampage.
Really fun though and actually kept me engaged and playing for a while. Although no single aspect stood out as amazing the combined product was great!
The intro cinematic is great! The sound and colour palette work together really well as well. It can be a bit hard to control and on some occasions, mainly the 2nd puzzle, I found that I was failing and all my guys would respawn without a clear reason why.
This was really neat. Art style was perfect and the audio was executed amazingly.
@darylsteak Thanks! Means a lot. I can tell from the screenshot you understood the vibe I was going for. There are definitely some shoot comings artistically but I was proud with how the game felt in the end.
@nicmagnier Thanks Nic. I love programming AI so I take this as a huge compliment.
This is amazing. Best game so far for me.
UHHHH Get off me. 5 stars for audio.