paperjack 2018-12-03 09:24
your webgl link is not working
Foon → Ludum Dare Explorer → LD43 → DEATH GUN
By flat-anchor
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 237 | 3.44 | 41 | |
| Fun | 62 | 3.78 | 42 | |
| Innovation | 357 | 2.90 | 42 | |
| Theme | 433 | 2.79 | 41 | |
| Graphics | 435 | 2.52 | 42 | |
| Audio | 226 | 3.07 | 41 | |
| Humor | 249 | 2.73 | 38 | |
| Mood | 301 | 3.01 | 41 |
your webgl link is not working
The webgl link is not working.. but I downloaded it and it is so cool to play. Its addictive. Its simple but the particles makes it so pleasing to the eyes so satisfying...
Really nice game! It reminds me about such games as Hotline Miami and Ruiner:)
Extremely fun
I love the Hotline Miami vibes and the whole experience is just exhilarating. Maybe add some more humanoid models, some ragdoll physics, and this game would easily be one of my, if not my most favorite game jam game ever!
"What a massacre"
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@darylsteak Thanks! Means a lot. I can tell from the screenshot you understood the vibe I was going for. There are definitely some shoot comings artistically but I was proud with how the game felt in the end.
Cool game, I really liked how it slows down when throwing a weapon. I found it strange at first not to be able to rotate the camera, but then got more used to it.
I was going to ask why you don't have a web version but reading the comments you may have ran into problems there. The game was really fun to play, sounds were just right and I really liked the slow down mechanic and I am so impressed with the AI. Well done! Only issue I had with I could exit out of the game?
Great AI, very fun game!
Seems like a most excellent badass action movie simulator! Not sure it's the best fit for the theme but it's the most fun I've had of the games I've played so far.
Nice, the simple but effective effects make it feel really good! One minor suggestion: I would like some feedback when it is/isn't possible to grab a weapon. (Maybe a highlight?) The fights can get pretty hectic and missing a grab can easily spell your doom.
First of all, this game is really cool. It's really fast paced, and it feels just great to throw a weapon pick up another, and feel like a badass. Some feedback I'd give on it, is that the healthbar is a bit hard to really notice during a fight, if you were to make it a strong red and increase the scale, I think it'd just generally be pretty nice. As Arnage said above, it's pretty easy to miss a grab (which yes, can spell your doom). And also, I found a little bug that involves shooting through walls if you lean up to one in your starting room. This is probs an easy fix (just where you spawn your bullet).
loved it but I was mostly impressed by the AI. Your enemy moves quite intelligently which is impressive for a compo game. Well done.
@nicmagnier Thanks Nic. I love programming AI so I take this as a huge compliment.
Very fun game! Really enjoyed playing it! Good job!
Nice submission! I'm getting a lot of Super Hot vibes. It's really satisfying to pull off cool maneuvers, and the camera slowdown really adds a lot.
I did notice that you could heal off of dead enemies, which got useful on the harder levels. :)
Excellent sound and nice visual effects, the input feels a bit off for some reason, but it's not that big of a deal when using slowmo a lot.
Small note for future releases: please use zip over rar, so people can let windows handle the archive extraction without needing winrar or any other program, this file needed didn't open with 7zip either for some reason which is what I normally use
This game is so much fun!
If you took some time to make some better 3d models this game would be cooler.
Super simplistic and extremely fun! The star of the show is bullet time here. coupled with bleeding out mechanic it makes for exhilarating moments. Super fun in the later stages to blast their shields, then charge in and spam F+RMB to knock them all over while feeling like a god. You should really try to add more content (and graphics) later on :)
Hey love the feeling of grabing their weapon and throwing it at them, the slowmotion can feel a bit off by moment but it works well most of the time :)
would have love some different layout but it's already cool :D
Wow, pretty good action game, AI was very competent. Beside the camera (when your character is too forward, you don't have the vision on the enemies as if they would be in front of you) I enjoyed it a lot!
too bad i cant play windows game here but i can judge by the way it looks, so i think looks fun!
Quite fun gameplay :)
Liked the polish on this one, the feedback for trowing the gun especially. very nicely done!
Feels like Super Hot. Great work on the game feel! Simple graphics work for me.
It's not common to see a full trailer on a Compo game! Kudos for that! :-D
Really, really, unexpectedly fun. Fun and a lack of polish, models, or music. That's what this game is.
Fun gameplay. But, I can complete levels only with spamming F and Mouse2. You are literally immortal during the spamming
Gameplay wise this was excellent, I almost felt like every level was that lobby scene in the Matrix. I would also say what art, but I don't care about that when its so fun. Back to playing it again then :stuck_out_tongue:
The graphics are based on stock Unity assets, but really effective with a really fun gameplay. It indeed felt like "Hotline Miami", but in the game engine side of Unity.
This gave me a strong Hotline Miami vibe. The teaser video really put me in the mood for what the game delivered mechanically. Good call on that.
Sometimes a game doesn't need much in the way of art assets to sell itself, and this is one of those cases. The mechanical foundation is solid, and I should think if the project was to continue art assets could always be added once the gameplay content is complete.
Nicely done for a 48 hour game! Plays well. Didn't notice any major bugs.