miguel-montero 2017-12-07 14:55
Pretty fun but weird movement. Still, fun.
Foon → Ludum Dare Explorer → LD40 → Real Inc.
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 289 | 3.46 | 33 | |
| Fun | 386 | 3.17 | 33 | |
| Innovation | 416 | 2.98 | 33 | |
| Theme | 519 | 2.98 | 33 | |
| Graphics | 450 | 3.01 | 33 | |
| Audio | 206 | 3.30 | 30 | |
| Humor | 464 | 2.21 | 30 | |
| Mood | 439 | 2.88 | 32 |
Pretty fun but weird movement. Still, fun.
You added a lot of mechanics into the game. It is a fun experience. Maybe you should spend a bit more time on polishing up the game but overall it is nicely done!
so many mechanics in this game in just 48h! nice.
Interesting game! Although it's a bit annoying to read the instruction for several minutes at the start, it is fun when you've got into this. Haven't beat the game because it's a little difficult to avoid the bullets by boosting, but overall, good work!
There clearly is a lot of work on the gameplay, it's complex and good! The graphics could use a bit more work in my opinion, it would make the whole game more attractive in the first place, but very good work. Plus props for using your own engine.
Nice game I made so much money with reselling my minerals. It's a bit frustrating to cannot avoid pirate's shot, otherwise It was funny to play to your game ! Good job.
Awesome game! I love buying/trading simulators so this was fun! One thing I would suggest is to add strafing, to dodge incoming bullets, other than that it was a nice experience! 5 stars!
I was kinda hooked on this game for a moment and i very much liked it ! :) The only problem to me was the tutorial to read, like this had wayy too much informations for my little brain haha Anyway, a great entry !
Wow for 72 hours, the game seems pretty complex! Which is a good thing, it show's that there is content to go on.
On a side not, i'd recommend making the tutorials a bit more easy to follow, since there is so much information to take in at the beginning.
Otherwise the game is fun, I enjoyed playing it. Good job! :)
Nice game, however some parts took it down a bit.
The trade values seem very random. I had 3 planets in a row with about the same prices for all resources. This made repairing and upgrading difficult. Also, it is hard to dodge enemy fire.
Overal I enjoyed the game. Keep it up.
I don't know if it's just me, but I found the movement really difficult-feeling in a way that was more frustrating than fun. It made fighting/avoiding the pirates feel more like an interruption then an interesting challenge.
Awesome game! But as others mentioned, it would be nice if there was a way to dodge the bullets somehow, or at least move backwards. I think that, after some extra polishing, this game could be even greater :)
The asteroids were a bit harsh on dmg/sec I like trading games where you buy resources low and sell high, but I felt the connection to the theme was weak here.
Nice little space trading shooting game! I wished you could move the spaceship with A/D because dodging is really hard. However the idea and translation into this game is pretty good IMO. Also the variety of the enemy was a good addition!
Keep it up!
Wow, pretty impressive for compo! I like the different aspects of gameplay, ie the flying/shooting and the trading. Graphics were simple but effective, audio was noteworthy - pun intended. The enemy design was a bit one-sided.
Nice game with clunky controlls. I like it a lot:)
Pretty ambitious project for a compo game. It turned out nice.
Changes I would suggest: Have some better dodging controls for the fighter. Hold mouse to fire instead of clicking Get a warning from what direction ships are attacking. Add some other random events other than just getting attacked.
Overall nice work!
Great work, a lot of mechanics and content for a compo game. I didn't understand ar first that i must click on leave the planet and escort the freighter i thought that i was trading with the freighter and need to move to other planets (couldn't find one). At last, i understood the porpouse of the game. Maybe some clarification at the start would be cool. Great concept but as someone mentioned the fighter need some form of dodging to give the game a little more interest. Maybe if you could choose the next destination and have more combat options the game would be better. Also, the game crash from time to time when i click on Leave the planet, don't know why.
I like it very much. like Uncharted waters in space. Though passive, the price system is good for a jam game. However the battle is too hard that I'm nearly taking all damage from enemies without burst. If it is the strategy that we carry less minerals to let the ship run fast to avoid damage then I think it's a bit frustrating. Otherwise if you want player to accumulate the effects of upgrade items then I suggest to make that more attractive. Overall it's quite fun and I enjoyed it.