Foon → Ludum Dare Explorer → Users → Feedlipe
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 40 | The more you have, the worse it is | Bee Holder | jam | 463 | 3.55 | 3.52 | 3.34 | 4.00 | 3.52 | 2.71 | 3.32 |
Feedlipe leaves an average of 20.0 feedback comments each event.
LD40 — The more you have, the worse it is (20)
Beware the Slime by SophieM 2017-12-07T01:45:33Z ♥ 2
Sadly I don't have someone to play with me right now. But I loved your game style, so simple and so beautiful. Congratulations.
If you need more deep info, you can summon me here. Hope I can help you with this feedback. Also, if possible check my game too.
Greedy Merchants by jlreymendez 2017-12-07T01:41:30Z ♥ 3
that a pretty nice game, sadly there is no vote for audio or graphics, the atmosphere of your game is pretty good. The pirate ship is soooo fast, loved it.
If you need more deep info, you can summon me here. Hope I can help you with this feedback. Also, if possible check my game too.
Robo Tomb by Xacur 2017-12-07T01:31:52Z ♥ 1
Hey, nice working changing the type of bombs that you can spawn, I think this is really great. Congratulations!
Also, I think the sound is a little bit too loud. Should add more gnomes tho! But I didn't get why the more you have bad it is, is it because the explosion range?
If you need more deep info, you can summon me here. Hope I can help you with this feedback. Also, if possible check my game too.
Get in Shape by Prostone 2017-12-07T01:24:37Z ♥ 1
I have no words to explain how awesome I though that this game is! I started this game smiling, you have my thanks for letting me play this! I can't figure out a suggestion. Maybe use a little bit of lightning for letting the game more beautiful.
If you need more deep info, you can summon me here. Hope I can help you with this feedback. Also, if possible check my game too.
Mo' Gold, Mo' Dragons by tvance 2017-12-07T01:16:54Z ♥ 1
Hey sir, liked the idea. And also the coin pickup song is very good. You worked on giving all features needed at the interface, that's nice!
IMO the controls few a bit weird, I think you should improve on that. And may change the player sprite. If you need more deep info, you can summon me here. Hope I can help you with this feedback. Also, if possible check my game too.
Diet Time by GerardB 2017-12-07T01:13:56Z ♥ 1
Very fun, loved how you used the rounded rectangles art style. This game looks awesome!
audio is very funny, almost a 5 to me, just missing an "eating"sound effect.
In overall it's pretty impressive. Congratulations! Also, if possible check my game too.
Heavy Gold by Poorwill 2017-12-07T01:08:04Z ♥ 1
Hey sir, I loved the art of your game, I love this minimalist style.
Okay, seems very good, but I think there is a little bit lack of objective. I would like to see some improvement to my hero when I collect gold, or spend it on something, because for me is more interesting moving around killing Goblins then getting points :)
Btw, hope this helps. If you need more deep info, you can summon me here. Hope I can help you with this feedback. Also, if possible check my game too.
Marty the Hatted by PyrotheFlamy 2017-12-07T00:43:07Z ♥ 0
Hey, going to test your game, if possible test mine too! :) 1 vote left, i know how you feel :)
99 Bottles by Technomancy Studios 2017-12-05T23:41:47Z ♥ 1
Drink responsibly!
you are the coin master by Sean S. LeBlanc 2017-12-05T15:37:27Z ♥ 1
Awesome game, loved it! The movement should be more responsive tho, but I liked a lot.
Sunken by Tay 2017-12-05T15:31:23Z ♥ 1
I like the way of battle the next cell, but the double tap to move is kind annoying.
Curse of Greed by Sophie Houlden 2017-12-05T15:27:04Z ♥ 0
It~s so counter intuitive to not get the gold. Loved it. But I think there should be a way to throw the gold away or spend it, so you have to keep balancing on the wich one you should have.
Crunch Time by gelisam 2017-12-05T06:21:13Z ♥ 1
Nice idea for the jam, loved it :)
Problematic Ownage by dukeaccent 2017-12-05T01:36:34Z ♥ 1
Loved the theme, congratulations! It's exactly how life yes, you had a nice idea and nice criticism!
Mana4Life by dawik9000 2017-12-05T01:35:18Z ♥ 2
The song spell is the best one, haha! Loved your idea, so innovating! Congratulations!
A Hero's Burden by muffty 2017-12-05T01:31:21Z ♥ 1
Your default settings is set to Very-Low (I don't know if it is on purpose) :P
Do I need to saw how awesome sound effects, graphics, weather and environment are? I think I don't... Congratulations!
Chapter 1: Your character is facing to the camera, okay, that is good so we can see him. But I tried by instinct to move down instead of up because the "character is facing the way I should go".
I played 3 chapters, overall it's a pretty impressive game for the time you guys had. Not the time of game that I like . It's more like a table of RPG, I prefer fast paced games but there is no way to tell how awesome this game is, congratulations.
Also, if you can, try my game :) It's for local multiplayer, but you can have an idea what it is about playing alone :)
Don't Level Up... Yet! by Alex Bryant 2017-12-05T01:14:43Z ♥ 1
Hey sir, don't forget to set your game as public on itch.io, so we can download it! :) You can use this link because it is your account, but we can't!
Warn me as soon as you fixed it. Looking forward to play your game.
Consecutive Meteor Crunches by Brent Chance 2017-12-05T01:04:40Z ♥ 0
WHAT A LOVELY INTERFACE! Awesome animations, congratulations!
Its not clear to the player that he is landing at the new meteor. What I though is that I was jumping and nothing happened. Maybe you can change a little bit the color of the meteor. And also change the meteor color on the jump animation. So its clearer for the player.
Evil Money by interpol 2017-12-05T01:01:44Z ♥ 1
You links are swapped. Linux in Windows and vice versa :)
UnityPlayer.dll is missing, don't delete it before you zip the folder :)
Warn me as soon as you send it again. Thanks!
Penti by DogSquad 2017-12-05T00:55:11Z ♥ 1
I like the game. It has potential. What if you have to build a Pentagram with the blocks spawned from the enemy?
If a block isn't attached to other, they get destroyed after a minute. And the game is win or lose. You will succeed or die trying. I like it, it has potential. Good job!