Mugger's Delight by xoidberg 2017-12-05T15:00:53Z
Nice! It's super quick to pick up and has some addicting gameplay. Catchy music, too! :)
Foon → Ludum Dare Explorer → Users → SaFrMo
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 40 | The more you have, the worse it is | HTTP: The Game | compo | 42 | 4.01 | 3.51 | 4.37 | 4.18 | 3.81 | 3.30 | 3.41 |
Nice! It's super quick to pick up and has some addicting gameplay. Catchy music, too! :)
This is great! Really wonderful models and animations - the game has a lot of charm and style, especially for a weekend jam!
I found myself wanting to be able to crush the houses by landing on top of them, and was having a bit of trouble moving without getting too high to be able to light anything on fire. Otherwise, I really like the music, the feel of the game, and the camera - great work!
@SecretPocketCat Yep, built with Vue! You can take a look at the source code [here](https://github.com/SaFrMo/ludum-dare-40). Thanks for playing! :)
Really impressive work! It's really difficult, but works perfectly for the theme, and the graphics style absolutely stands out. Awesome job on this!
This is a neat idea! Being able to see the entire board at first, then seeing less and less, was a good touch. Are the buildings showing up as you get more and more boxes, or is it based on time? Nice work!
Nice work! It's very addictive and a simple concept to pick up. I can see this as a fun mobile game for sure.
Nice work! The gameplay's fun and I really liked the art style - the characters had some great animations to them. The "wife says" minigame didn't seem to work for me, and I didn't really like seeing "wife says" as a chore anyway - is it supposed to represent listening to the character's wife? If so, isn't that a pretty old-fashioned idea of a chore? Fun gameplay, though, and lots of charm in the neighborhood. Good work!
Very impressive! The graphics are excellent and the gameplay is really interesting. This'd be a game with some solid atmosphere no matter what, and the fact that you pulled it off in an LD timeline is amazing. Great work!
Nice work! The soundtrack really makes it stand out, that's some fantastic work for such a short time period. The gameplay is pretty difficult and could get repetitive, but the mix between jumping sections and combat ones works. Great work for such a short timeframe!
Nice job! The models are really impressive, as other reviewers said, though I would've liked a little more informations on what each tower and attacker could do - health, attack, that kind of thing - before starting the round. Still, solid gameplay and great art direction!
@thefunattic Any chance you can export for Mac? I'd love to play but can't on OSX!
This is amazing! The graphics are fantastic and the characters are so, so charming - it took a couple tries to figure out, but once I did, I had a great time. Really impressive work on this.
This is really, really good! I absolutely love the idea - needing to plan ahead is an excellent touch, and it's really well executed. I liked how loose the car handled - being able to drift on the first lap, then getting caught up in the later laps, was frustrating in a fun way. Awesome idea and well made game!
This is great! Really excellent use of the theme. The other reviewers mentioned the momentum being difficult and that's definitely true, but it also adds to the challenge. I really like the feeling of collecting a bunch of coins on the elevator going up as the trash compactor moves faster and faster to catch up. Nice work!
This is great! The controls are sloppy without being unmanageable - that's a really difficult point to reach, so major credit there. As another reviewer mentioned, the tire tracks are a nice touch. Great work!
Why fall into all that tired old "annoying girlfriend" stuff? The gameplay would be totally entertaining if that wasn't at the center of it all, you know?
Nice! Really difficult at first, but it starts to click after a couple playthroughs. Interesting mechanic and charming graphics, too. Good work!
Nice! Challenging but fun :) I like what you did with having to avoid the other animals. I didn't really like the target animal - it feels a bit reductive that it's in a wheelchair with sunglasses, you know? Besides that, this was a really cute and fun entry - great work!
This is excellent! I really enjoyed the gameplay and the art was a high point, too. The leveling system is really well-done and cleanly presented - I enjoyed the benefits and drawbacks of each one, and it's very impressive that you created and implemented that in such a short timeframe. Great work!
Easy to pick up but tricky to master! I liked how challenging the controls were, but I had a harder time with the death scream. Fun entry, though, and definitely a perfect match for the theme!
Really creative gameplay and interpretation of the theme! The graphics are great, too - really impressive for the timeframe!
This is really, really charming! I loved the little bits of humor when the characters got left behind, and the people introducing themselves was a wonderful touch. I'm really pleasantly surprised by how much fun this was! (Also, I loved the main menu - it blends into the actual game effortlessly, which is a very cool effect!) Excellent work!
This is really pretty! The music and super minimal aesthetic work very well - I'm a little confused about what I'm actually supposed to do, though, so it might be helpful to include instructions in the game page here. I'll check back and try again later on! [edited - missed that you included controls already, I'm just not sure about the objective]
Very cool concept! Nice work on the leaderboard, that's a tricky component to add in such a short amount of time. This works really well as a proof-of-concept and it's an extremely creative idea for a full game - that'd be a lot of fun to see expanded. Great work!
This is really sweet! Super easy to pick up, but just challenging and cute enough to be addictive. I loved the music, graphics, and gameplay - everything in this game felt like it knew exactly what it wanted to be, and that's a hard feeling to get in any game, let alone a game jam project. Great work!
Very unique, very interesting - I found it really frustrating but I loved it. Good work making an unusual experience!
This is really neat! I love the concept, but it's a little difficult to understand as I'm actually playing. With a bit more of an in-game tutorial, I can see this being a lot of fun as a mobile game. Very cool way to turn the theme into a unique premise!
I love the idea of this! Is there any way to export for OSX? The art and concept are super interesting and I'd really like to check it out!
Nice! I think a few other people mentioned that the rope hitboxes should give the player a little more room - it's hard to get on a rope now. The camera also inverted for me halfway through - it was an interesting twist but I couldn't tell if it was on purpose. Nice work on this!
Excellent work! The lighting in particular stands out - it sets the tone for the whole game beautifully. It was a little unclear what I was looking for sometimes, but the ambiance more than made up for it. Great job on this!
This is really, really impressive! I follow you on Twitter and I love to see your work in action - this definitely lives up to the high bar your other work and tutorials have set. Awesome job on this.
Great work on this! The audio is excellent - the way the party sounds fade in and out works really well. I also really enjoyed the camera controls - the one thing I ended up wanting was some the camera to stop moving while I was hovering over the "turn on the lights" switch. I could definitely see this being a really enjoyable full game, and it's a very well polished compo entry!
I'm a bit confused - how do I know which portal to pick? I thought it had something to do with the sounds they were making, but I couldn't see a big enough difference between sounds to tell. Also, clicking on portals seems to shuffle them around - I'm not sure if I should be doing that or what. Thanks!
Wow, really great work on this! It's very intuitive and easy to pick up, but it's really challenging - I could see this being a great multiplayer/couch co-op game. The graphics are really pleasant, too - they've got a lot more polish than LD Compo games typically have. Great work!
This is really impressive! Great art style and very in-depth branching story, especially with the time limit. Awesome work on this - really well written and great feel to it!
Great work on this! The central gameplay mechanic works really well and fits the theme perfectly. This is a really charming and gentle puzzle game, and that's a lot of fun to see pop up on LD. Excellent job!