miaw 2017-12-05 02:31
Mistakenly put it as a compo game. Should've been a jam game. Edited.
Foon → Ludum Dare Explorer → LD40 → Miiiaaawww
By miaw
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1040 | 2.84 | 25 | |
| Fun | 680 | 3.19 | 25 | |
| Innovation | 1049 | 2.47 | 25 | |
| Theme | 1138 | 2.04 | 25 | |
| Humor | 841 | 2.32 | 25 | |
| Mood | 887 | 2.84 | 25 |
Mistakenly put it as a compo game. Should've been a jam game. Edited.
Miaw! The cannon is a little hard to control and I had to skip a couple of levels, maybe a progress bar display would be easier than the number.
I am going through eveything related to cats because our entry is also cat based. FUN! The foundation of the game is pretty solid. I enjoy puzzles but I don't really understand how it is connected to the theme.
Cute cats :grin:
Nice idea for a puzzle game. Sometimes I made it with luck, but that's ok. But overall, I enjoyed it, trying to finish the maximum of levels, good work !
Cool mecanics ! But I do not know why a lot of people made a game with cats for this ludum dare x) I like the music and the art works well. I think that you could make the game more user-friendly, in passing to the next level without having to press a key or buy putting a winning screen. But despite that, the game is well executed.
Keep coding :)
Came for here for cats, found some. :) The control of the canon was a little difficult for me. Also I would have expected that cats shot through the ceiling will fall down again through gravity.
I missed the trajectory feature before the shot like we have on angry birds. Without it it's too trial-and-error to hit the cats correctly. Aside from that, great game! Keep up making them!
A cute little game! Some of the puzzles seem to be impossible, though, or at least, very, VERY difficult to pull off! It feels more like a puzzle game than an Angry Birds game, seeing as you must find the single solution to solve the level. Still, it was reasonably fun, if more than a little difficult. Good job!
Not a bad game, requires some trial and error to get used to the trajectory, maybe make the shots slightly more powerful then it will be better. Keep up the good work tho!
That was fun! You need to be pretty precise, though. And like the others have mentioned, a gauge bar would have been better than numbers.
I would like to add, though, that I can't see the theme being implemented in the game.
Cute game. I can't see the theme either, but the game overall seems solid. Keep up the good work.
@lynette where's your game? I couldn't find it.
Oh.. err about the theme.. err, I thought of the gameplay some time before Ludum Dare started. But to tweak my idea to fit the theme, I was supposed to make a few more levels where there are more coloured cats as bullets where each of the colours must go into each of their coloured zones, making it even harder than only having 1 or at most 2 that the game currently have now. So, uh.. yeah sorry!!
I did not see the how this fit the theme but I had some fun anyway! I even did the hard mode levels until one of them broke? I used some serious rocket science and motor skills to get one blue cat in the blue tub and one yellow in the yellow tub but it didn't let me progress to the next level. Did I not meet the win condition here? Anyways, nicely done!
miauw.PNG
@Mashas wow you nearly pulled it off! Yea both of the yellow cats should've been inside the yellow zone (Guess that wasn't communicated clearly inside the game).
But I think there was a bug anyways in that level because another person managed to put both yellow cats in the zone but it didn't progress. That was the last level. Thank you very much for playing!
@miaw Thanks for filming your playthrough. It really gives a lot of insight into usability, UX, conveyance, etc. I wish everyone did that.
Nice work! It's very addictive and a simple concept to pick up. I can see this as a fun mobile game for sure.
Nice little angry birds like game!
Interesting idea, but unless I missed something by not playing all the way through, I didn't see anything related to the jam theme. In any case, I still enjoyed it! The physics took a bit to get used to, but that only made it more challenging, which I consider to be a good thing.