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CasualMaverick

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201738A Small World👥The Epic of Gilbertjam4553.262.892.784.053.843.633.223.73

Performance over time

overall score (left axis) percentile (right axis)

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Fun vs Overall

Innovation vs Overall

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Humor vs Overall

Mood vs Overall

Comments by CasualMaverick

LD38 — A Small World

For The Love Of Money by KunoNoOni 2017-05-04T00:56:49Z

Good game, really gave me an Atari vibe. Not moving with the platforms was very jarring, I see you did it intentionally so I guess it works then c:

Space Travel 15 by jk5000 2017-05-04T01:14:49Z

This was very interesting! I wasn't expecting this 'sim' kind of game so it was refreshing to play. The moving the world around got a little messed up at times but it was an interesting mechanic.

Cardboard Cats Online by Ilseroth 2017-05-04T01:30:52Z

Really, really impressive! I had no problems getting into the game. Making even a small mmo in such a short amount of time is really something, and it was fun to play at that! Really well done.

Mouse and Blade by superpokeunicorn 2017-05-04T01:41:53Z

Excellent excellent game. Really hard, really fun, I LOVED the jump animation, the level design was great. All across the board really loved it. On top of that the title was just hilarious. Well done

Slice of Life by tweedle 2017-05-02T01:13:58Z

This was so good!

The graphics were straight out of kongregate circa 2008 and I loved every minute of it. It was a bit confusing at first but once I figured it out it was a lot of fun, very hectic.

Gnome Digger by bobsleigh 2017-05-04T01:09:26Z

This game was really fun, definitely one I could have seen myself putting tons of hours into when I was a kid if it was a flash game. I like the concept of taking that terraria style gameplay and turning it into a much shorter experience with a much more controlled progression. Good stuff!

Id's Journey by red-fan-games 2017-05-02T00:54:44Z

Ran it no problem on windows 10 in compatibility mode. The PS1 graphics really drew me in and made it interesting. The mood (I presume anyway) you were going for was achieved really well, someone sitting across from me was terrified there was going to be a jump scare at any moment!

On the other hand the controls were really rough; the mouse moved very very slowly and the character received a TON of acceleration while in the air which made it very difficult to control in a way that didn't feel very fun.

Overall I gave 3/5, with a 5/5 in mood and 4/5 in innovation (seriously, using the candle to move the teapot was the funniest thing to me for some reason). Good stuff my guy

Come on, barbarian! by uchiro 2017-05-04T01:21:19Z

This was absolutely hysterical, so so so well done. The gameplay is nothing alike but a game called "Rock of Ages" comes to mind playing this game, I love the idea of taking medieval style depictions of events and creating games out of them, this was fantastic. Even down to the child that just looks like a small fully grown man, its all perfect.

Say Something by Houcine Chelbi 2017-05-07T12:54:05Z

Beautiful looking and fun to play, but as others said I really had some issues with the enemies. I felt like there weren't necessarily too many but perhaps that they moved a bit too fast :)

If I may ask, how did you enjoy working with Godot 3D? I haven't used the engine since it was only 2D and I'm thinking about giving it another try.

Winter by cdrch 2017-05-02T01:25:11Z

Very cute game, looks great! But the camera and controls were VERY confusing, often times making up move down and left move right.

You might also want to upload some screenshots and a cover image, would make people a lot more likely to try the game :)

kumo. by Turbo Hermit 2017-05-02T01:21:05Z

Very cute, great color and sound choices. Everything goes perfectly with the zen gardeny vibe you have going on. Well done!

Skylands by huminaboz 2017-05-04T01:47:04Z

Beautiful game! Looks great, fun to play. Well done.

The Epic of Gilbert by CasualMaverick 2017-05-02T01:05:59Z

Thanks for the comment and the rating! We were mostly focused on story as you could tell but we all really loved the idea of having a few completely different games within this one small fishbowl; of course that was probably a little ambitious :^)

The Epic of Gilbert by CasualMaverick 2017-05-02T01:28:14Z

@Stanislav, yes we really really wanted to get a 'rapidfire' 'arcade' kind of mode in where once you beat the story you could just go straight to the games and for a high score. Unfortunately we did not have time, but do plan to implement it soon!

So glad you liked the game @ilseroth, I think that if you hated being in the bowl then it had its intended effect c:

The Epic of Gilbert by CasualMaverick 2017-05-02T01:46:51Z

@tweedle Thanks for the kind words! I'm so glad you enjoyed the game. To be honest the arcade levels were about 10 times easier for most of the jam up until the last few hours so for a while only having one life left you alive for way too long... I think I may have gone a little overboard on the difficulty changes though C:

Sky Islands Clicker by Dragon Coder 2017-05-04T01:52:36Z

Neat idea, my only problem is it completely avoids the reason clickers are so fun (to me at least), getting stronger! If there was a way to make each click more powerful by spending mana or a way to make clicks happen on their own by spending mana it would have gone a long way towards making it feel more like a 'clicker' :)