Connected To Hell by mutuware 2014-08-25T10:05:00
strange but in a good way. the sound really helps set the mood alot.
Foon → Ludum Dare Explorer → Users → alycarter
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 30 | Connected Worlds | Dust | compo | 514 | 3.25 | 2.88 | 3.36 | 2.93 | 3.56 | 1.96 | 2.19 | 3.13 | 88 | |
| 2013 | 27 | 10 Seconds | Saloon Shoot Out | compo | 758 | 2.86 | 2.97 | 3.49 | 3.24 | 2.83 | 1.65 | 2.04 | 2.37 | 62 |
strange but in a good way. the sound really helps set the mood alot.
simple idea but really well implemented. felt polished and it was really satisfying to shoot.
a really fun game with very polished mechanics. love the art style too.
really fun game. i had a big old smile on my face playing it :)
really cool simple idea I've never seen anything like it.
nice idea and some interesting puzzle design. art looks clean and good. hit boxes felt a little off though.
great take on the theme. i love the visual clues of what each side needs
simple but really engaging and addictive idea. great little game :)
the ship is really satisfying to control. i love how the drones group together it makes them fun to pew pew at
great game all round. brilliant concept and executed perfectly. best game so far(shame i suck at it).
i love the gravity visualization!
nice little logistics game. it would be nice to have a penalty to going minus in money though.
first game i've played this weekend with such a strong message attached to it. brilliant game
i really like the idea of the time being linked with real time but maybe the game play could be sped up some how to give people more to do
i like how the back face culling makes the floors and walls appear and disappear. controls felt abit unresponsive but the movement was satisfying.
really fun and has a good feel to the shooting. i like how fast paced it is but still manageable. could have taken the theme into account more though.
i like the idea of matching the audio and the visuals were pretty too. i got lost with the symbols bit though