rustybroomhandle 2013-08-26 09:21
I like your take on 'ten seconds'. Fun puzzler. Good entry :)
Foon → Ludum Dare Explorer → LD27 → Saloon Shoot Out
By alycarter
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 62 | ||
| Innovation | 219 | 3.49 | ||
| Theme | 497 | 3.24 | ||
| Fun | 516 | 2.97 | ||
| Graphics | 584 | 2.83 | ||
| Humor | 677 | 2.04 | ||
| Overall | 758 | 2.86 | ||
| Mood | 831 | 2.37 | ||
| Audio | 897 | 1.65 |
I like your take on 'ten seconds'. Fun puzzler. Good entry :)
I really like the idea, but this little ***** always shoots first
Nice graphics, good game.
Very original strategy game. Liked it!
I found the concept very interesting, took a while to figure however that you could "use" your ennemis shots,but that just made it better!
The pixelated style got a little damaged by the text windows. But the time limit must have made that happen.
Interesting game. I like it. Reminds me of old point n click adventure games.
Interesting idea. I think you should make the explanations at the start clearer though, if not make a brief tutorial level.
Some of the graphics felt like they all blended in to each other too much, but maybe that's just me.
Very nice game, I enjoyed it. I especially liked the graphics.
Interesting idea, nice grafix idea, but waaay too small, had problems recognizing the icons, hovertext might be a good idea.
Very clever. Like a less hectic, more considered Frozen Synapse. I liked the super chunky pixel art too. Ducking out from behind a wall, shooting someone and ducking back was super fun and felt really cool even though it was happening really slowly. The run mechanic was genius. Getting stuck on the walls sucked a bit.
Nice game for a 48 hour competition, I enjoyed the graphics and the gameplay. At first it felt like very unbalanced, then I realized I can run and also shoot while walking. It became fun really quickly after that.
Hey, best game i played so far. Like the mechanics that forces to tactical thinking.
Although sometimes u can get pretty stuck on corners.
The font was hard to read and I found the extreme pixel graphics a little irritating. Apart from that I liked it.
It's nice game! Could really use some sound though...
The icons are really hard to figure out/remember
This is a nice shooting tactics (with great potential). Third level was really hard. I did not expected the aiming to be the core. I imagined enemies with behaviour or at least to reload their weapons :)