FoonLudum Dare ExplorerLD26 → Execute

Execute

By shinkirocode

View on Wayback Machine

CategoryRankScoreCount
Coolness352
Innovation2563.51
Graphics3913.27
Humor9161.75
Overall9402.81
Fun9782.51
Mood10452.35
Theme12912.42

Comments

luzfish_4 2013-04-29 01:37

I can't figure out what to do on the second level, I tried to guard break then attack but it didn't work.

luzfish_4 2013-04-29 01:37

I like the concept, though.

dualtagh 2013-04-29 12:37

Pretty cool game, but I can't pass the second level!

recursor 2013-04-29 21:06

It looks like the 2nd level may have a bug or something? I die no matter what i do to the 2nd guy.

ataxkt 2013-04-29 21:06

Really cool idea! Its hard to create a strategy without knowing what the enemies will do though - I found a lot of trial/error involved.

aymes 2013-04-29 21:11

I also really like the idea behind the game. But there are a few things that made it trickier than it could have been to play.

Some tooltips on the actions would have helped. Being able to remove a single action from the list would have saved time. And in that case it could have recovered your last action list that didn't succeed last time when you restart the level.

Also there was no sound that I heard :(

otherwise it looked great and played pretty well - good stuff! :D

thatwhichis 2013-04-29 21:11

I got to the third level before I ran into some issues :-)

Agree with lulzfish_4, I like the concept

killedbyapixel 2013-04-29 21:21

Cool game concept! I was a little confuse about what to do but I really liked the idea of programming my fight. Nice graphics! I think it would have been more fun if it executed your actions more quickly and shows you more specifically why you failed.

alwaysinbeta 2013-04-29 21:40

Quite good fun. Could have really benefited from some sound.

notepid 2013-04-30 09:24

Good concept. Could not get past 2nd level...

jokerden 2013-04-30 09:25

Great mechanic. But I'm also stuck at 2nd level. Even enemy fall down iy's Game Over.

rujomarco 2013-04-30 09:29

nice concept, it just look like its in early development and could have been completed better, with more time maybe. nice entry though.

cahman 2013-05-01 00:10

I like the idea! It needs some polish (sounds, music, why a level was failed, so on). But a good entry, keep up the good work!

daanvanyperen 2013-05-01 02:21

Interesting control mechanic.

meta87 2013-05-01 02:43

Neat idea with the preselected moves!

kgs0142 2013-05-01 08:24

Interesting!
I like the concept and idea!

dabuuker 2013-05-01 13:08

I also like the idea but got stuck on level two. More feedback to see what I did wrong would be good. I just died but didn't really understand why.

someone 2013-05-04 19:07

Interesting mechanics.
Definitely needs more feedback. I kept dying for seemingly no reason at all.
Sometimes the only way to progress was just to try every option until one worked rather than planning it.
Managed to complete it though, despite all the text missing (Running in Wine).

gatechgrad 2013-05-05 09:22

Liked the method of queuing up attacks to take out enemies. The camera had problems following the player on the second level, but I was able to use the YouTube video as a guide to beat it.

michail 2013-05-05 14:02

Some tooltips on action and some explanations why is the player dying would be appreciated. But I like the idea very much.

mrexcessive 2013-05-13 17:59

This is very interesting. Love the "programmed" move sequence, nice animations.