luzfish_4 2013-04-29 01:37
I can't figure out what to do on the second level, I tried to guard break then attack but it didn't work.
Foon → Ludum Dare Explorer → LD26 → Execute
By shinkirocode
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 52 | ||
| Innovation | 256 | 3.51 | ||
| Graphics | 391 | 3.27 | ||
| Humor | 916 | 1.75 | ||
| Overall | 940 | 2.81 | ||
| Fun | 978 | 2.51 | ||
| Mood | 1045 | 2.35 | ||
| Theme | 1291 | 2.42 |
I can't figure out what to do on the second level, I tried to guard break then attack but it didn't work.
I like the concept, though.
Pretty cool game, but I can't pass the second level!
It looks like the 2nd level may have a bug or something? I die no matter what i do to the 2nd guy.
Really cool idea! Its hard to create a strategy without knowing what the enemies will do though - I found a lot of trial/error involved.
I also really like the idea behind the game. But there are a few things that made it trickier than it could have been to play.
Some tooltips on the actions would have helped. Being able to remove a single action from the list would have saved time. And in that case it could have recovered your last action list that didn't succeed last time when you restart the level.
Also there was no sound that I heard :(
otherwise it looked great and played pretty well - good stuff! :D
I got to the third level before I ran into some issues :-)
Agree with lulzfish_4, I like the concept
Cool game concept! I was a little confuse about what to do but I really liked the idea of programming my fight. Nice graphics! I think it would have been more fun if it executed your actions more quickly and shows you more specifically why you failed.
Quite good fun. Could have really benefited from some sound.
Good concept. Could not get past 2nd level...
Great mechanic. But I'm also stuck at 2nd level. Even enemy fall down iy's Game Over.
nice concept, it just look like its in early development and could have been completed better, with more time maybe. nice entry though.
I like the idea! It needs some polish (sounds, music, why a level was failed, so on). But a good entry, keep up the good work!
Interesting control mechanic.
Neat idea with the preselected moves!
Interesting!
I like the concept and idea!
I also like the idea but got stuck on level two. More feedback to see what I did wrong would be good. I just died but didn't really understand why.
Interesting mechanics.
Definitely needs more feedback. I kept dying for seemingly no reason at all.
Sometimes the only way to progress was just to try every option until one worked rather than planning it.
Managed to complete it though, despite all the text missing (Running in Wine).
Liked the method of queuing up attacks to take out enemies. The camera had problems following the player on the second level, but I was able to use the YouTube video as a guide to beat it.
Some tooltips on action and some explanations why is the player dying would be appreciated. But I like the idea very much.
This is very interesting. Love the "programmed" move sequence, nice animations.