FoonLudum Dare ExplorerLD27 → Jack is gonna Die!

Jack is gonna Die!

By psychomonster

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CategoryRankScoreCount
Coolness1100
Humor3142.69
Graphics4273.09
Theme4403.29
Mood7452.49
Overall8412.76
Audio8441.87
Innovation8952.49
Fun9292.44

Comments

supernours 2013-08-26 09:30

There is a bug with the time counter ? I do not see it ^^"

pierrec 2013-08-26 10:03

I don't know if the absence of timer is on purpose or not, but this is what I enjoyed the most, counting the seconds myself. "Was it 8 or 9" ? Haa, let's take a pill anyway!"
I think it would be better if there were less pills in the level. I never fell shortage.

(Why does he puke ? ^^)

daanvanyperen 2013-08-26 10:25

One point in Mood for 'love you' :D Didn't pick up on the pill mechanic, death animation would help you figure out what killed you.

psychomonster 2013-08-26 22:16

It is part of the gameplay that the counter is not visible... you have to count by your self :) I thought I wrote it to the instrzctions :)

feysoura 2013-08-26 22:17

There are some collision problems. Other than that, pretty decent game!

bradleysmith 2013-08-26 22:21

Love the pixel art style.. the character is neat.

otresnjak 2013-08-26 22:22

There really should be a time counter. Trying to count to myself while playing the game isn't really fun. Other than that, cool game.

flyingbear 2013-08-26 22:24

Love the puke-attack, especially coming from this mild-mannered, glasses & turtleneck wearing dude! I couldn't figure out why I was dying sometimes, I thought I was taking my pills?

realtutsgml 2013-08-26 22:53

Nice clean cut platformer! Love the puking, Some background music would be nice though. Good Job!

mandraw 2013-08-26 22:56

Really good , it really catch the theme , you really cannot forget the 10 seconds , if you do , it's sure death...
fun to play , the only "problem" is that sound could make it a lot better... maybe after the end of the votes you can make a refined version ?

noom 2013-08-26 22:57

Was a bit tough, the lack of the timer complicated things, I kept getting stuck in walls and had a lot of trouble jumping to clear obstacles. The whole "you instantly die" when touching the drips from the ceiling confused me at first, I though I must have missed a pill or something as I never even saw the drips that were killing me! Not a bad game overall, would be cool to see the concept expanded on.

the-jack 2013-08-26 23:18

Nice, but I'm never gonna die.

psychomonster 2013-08-26 23:31

Hey Jack ^^

Yeah I see that Sound is a big fail at this... but there was no time left to do :.(

My thoughts was, that to count by your self will take some brain capacity, so that simple commands like jump left or puke this enemy will take some more extra brain power ^^

will work at the game after jam... because i want to see it run better ^^

thanks for so much feedback till now :D

tork 2013-08-26 23:31

I couldn't find out which was the counter, your GUI moves faster than the player.
Loved your art thought.

pedroka 2013-08-27 00:00

Good game. Some bugs, nice graphics, etc...

frankbsad 2013-08-27 00:22

Nice game, but some of the platforming elements felt a bit cheap to me.

ossi 2013-08-27 00:23

Love the pings as a timer that you have to keep track yourself. Perhaps your character could be a bit shorter, I felt like it clashes with the size of the tiles and the enemies. I like the story you setup for this character as well, great job!

lissar 2013-08-27 00:49

I really liked the design of the main character, but other artwork was hit or miss. Had some difficulty managing the controls (felt jump was a bit weird, but that may have just been the lack of animation for it?) but maybe it's just me!

bipolarmike 2013-08-27 00:59

I found it tough to remember to press the space bar every 9ish seconds, just as some people who take medications find it difficult to remember to take their pills. Very good mechanic with a very real real-life meaning behind it. Whether you meant it or not, this is a problem a lot of people deal with, and I understand how terrifying it can be if they forget to take their medication on time.

If you wanted to add something to it, I think overdosing could be an interesting mechanic (like if you take it within 6 seconds of your last pill, you collapse for three seconds, or something).

The platforming control was a bit iffy, and I wish there was a bit more variety in the gameplay, but I enjoyed the concept and got my own meaning out of it :)

jimmydelaney19 2013-08-27 02:44

I couldn't stop playing til I beat it! Pretty fun, simple game. Interesting idea with making the timer invisible.

hbocao 2013-08-27 02:47

It took me a while to understand when I was supposed to take the pill and then I loved it. I really didn't like the buttons configurations. :( alt+space it's not a good combination.

murilo 2013-08-27 03:02

Nice pixel art! I got stuck on some walls and couldn't understand why I always died even after grabbing the pills!

gus 2013-08-27 03:57

Didn't beat it, but at least I know the ending by the screenshots
Well, didn't like this one so much, but I found the lack of a timer thing interesting, it gives an unique tension that makes you getting pills not matter what time do you have, this would've been frustrating in a long game, but in this one, it works nice.
Some more animation and sense would help.

littlethor 2013-08-27 08:16

Interesting game but some issues with hitboxes make this game very hard (especialy with yellow-idontknowwhat-drops). Nice character design.

infernet89 2013-08-27 09:04

Very nice sprite! Too bad it have so little animations.. Love the idea of puking instead of shooting, didn't liked the lack of visual timer and some lifes (i don't want to be killed at first hit with some yellow liquid)

Cool idea, keep going!

triplevisiongames 2013-08-27 18:29

Nice work on the graphics. I liked not knowing how long was left too, made it kind of worrying.

farfromsleep 2013-08-28 01:43

Cool game. I like the idea of mentally having to keep track of your remaining time. Just a shame you couldn't get more of the planned features implemented in time, maybe you can expand it a little in future. Good job!

ratalaika 2013-08-28 16:59

good job

jlauener 2013-08-28 19:52

Nice game but controls are a bit hard to master.

ellipticaldoor 2013-08-29 00:21

Nice art!

futuristteletex 2013-08-29 06:09

poor steven.. i mean jack.. it'll be our little secret =).. enjoyed it, even having to count myself =)

psychomonster 2013-08-29 11:47

@futuristteletex :D It's no secret... yeah Jack is heavily inspired by the pixelart galerie http://www.andysowards.com/blog/2011/100-8-bit-design-inspiration-%E2%80%93-illustration-pixel-art-web-design-more-retro-nostalgia/ ... but there is no copy and paste... I did it myself ;) with diffrent hair, beard and glases :) Animation too :D

hyperbox 2013-08-29 17:15

I'm glad you didn't include a timer, having to track the 10 seconds yourself is a good take on the theme. Makes it challenging.

ddionisio 2013-08-30 03:23

Hehe, charming take on the theme! I like the character design.

It's a good thing he doesn't overdose on those pills! He also seems to have an endless amount of puke, that's quite the symptom!

My only complaint is, as you mentioned, the character getting snagged on walls.

d__adee 2013-08-31 15:20

THIS GAME IS AWESOME!
I like how you not put a counter! I have to count mentally to 8 or 9 before pressing space. Also by counting mentally, the game made me confused with controls. Like pressing space instead of alt, by which I have to count back from one again, before I know it, that slime got me. Have to redo a lot and finally made it to the finish line.

It's nice, I like everything... take all my stars!
:D

psychomonster 2013-08-31 23:46

@ d__adee :D

georgebroussard 2013-09-01 03:00

Good entry for 48 hours. I don't know why, but the guy reminded me of Steve Jobs :) On a Mac, the alt key caused problems. Should map to another key to avoid stuff like that. Very hard game :) I liked that you could collect pills and choose when to use them.

psychomonster 2013-09-01 14:05

@GeorgeBroussard ohh well the alt key is problematic... i see.. damn. and yeah the main character is definitely based on a 8bit pixelart of steven jobs ... but I created diffrent haistyle, diffrent looking glasses and another beard :D There is a link to the original artwork above --> http://www.andysowards.com/blog/2011/100-8-bit-design-inspiration-%E2%80%93-illustration-pixel-art-web-design-more-retro-nostalgia/

sylvain-p 2013-09-02 18:46

A bit strange. I dislike how avatar's jump.

phocker 2013-09-04 03:44

great theme -- needed a timer and the controls were hard -- nice effort