benoitletondor 2013-12-15 17:45
Wow, such a cool game! Remind me of Pokemon :) Congratz !
Foon → Ludum Dare Explorer → LD28 → Dangerous TGA (to go alone)
By junt74
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 56 | ||
| Audio | 91 | 3.48 | ||
| Fun | 92 | 3.57 | ||
| Humor | 153 | 3.22 | ||
| Mood | 205 | 3.26 | ||
| Overall | 205 | 3.39 | ||
| Graphics | 298 | 3.32 | ||
| Theme | 342 | 3.16 | ||
| Innovation | 799 | 2.41 |
Wow, such a cool game! Remind me of Pokemon :) Congratz !
Well, one way to my heart... Zelda. Insta-win. Great work! :)
That is some catchy music, and I like the retro homage to not only Zelda but other games as well.
Haha, Zelda 1, when the theme pop out, I was thinking the same thing! It's very cool, and funny.
Well done! Nice music!
Fun Zelda-like game. Was a little bit short but fun.
Love the music, the graphics are solid, looks a lot like Zelda! I was stuck at the boss for a while, made me go "Aahaaaaaaa!" when I figured out what I was supposed to do, great game! :D
Fun!
Wow, that was much better than I was expecting from the screenshots. Good music, cute idea, and just fun and low-stress to try out the different weapons. I kinda wished for a little puzzle (like you needed to actually take the water gun a few rooms deep by avoiding enemies) but still was satisfying.
This game seems familiar... hmmmm.
I liked it! Smart use of the theme and fun to play. I just wish the super soaker was more useful!
nice fun game. Love the music.
some weapons doesnt seem to do anything on certain enemies which was a little confusing.
Dat big sword, very satisfying!
That was fun. Definitely something I'd love to see you expand into a bigger game. Nice one.
It was really fun, actually! My only complaint was it is a little hard to judge the distance it takes to hit an enemy with your sword, so many times I would end up dying while trying to get that perfect distance.
Fun and relaxing.
Zelda style, I like it.
It has a nice style and idea, though it could've matched the theme better; I mean, you can quickly go back into the cave and get another item, so it defeats the purpose a bit. But it did feel nice to play, and, despite not having many items, it was still diverse. Just as a final point, I'd like it if the character moved slightly faster. Oh, and because of keyboard key locking, going down, right and holding a stick is impossible... Maybe mirror the main key to the likes of X and Z next time, so that people who are having trouble with the aforementioned combo, or just people who like X/Z better can use those keys.
Excellent game. Congrats. I loved the gfx and the music. It reminded me of Zelda, of course, and the dragon of Adventure (Atari 2600):