daanvanyperen 2013-05-01 00:47
so faast. have mercy! ._.
Foon → Ludum Dare Explorer → LD26 → 9
By drilltail
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Fun | 300 | 3.27 | ||
| Overall | 390 | 3.33 | ||
| Theme | 559 | 3.53 | ||
| Graphics | 735 | 2.80 | ||
| Coolness | 1979 | 10 |
so faast. have mercy! ._.
The concept was great! On stage 3, are the positions of the red blocks randomly generated? I tried it after exiting the game once and they appeared in separate locations. The reason I ask is because sometimes I'd fly into them without any time to attack due to the automatic jumping mechanic.
They are indeed randomly generated; all of the level content is generated as you play, based on your actions in the earlier layers. It tries to always place them where they can be hit, but sometimes it might place one in a really inconvenient spot.
I got stuck at layer 6. I really liked the concept of managing only one part of the controls. You should explore it more and make a full game with that. I would totally buy.
Fun idea!
Was really fast paced! I liked it! At first I had no idea the character started automatically doing past stuff so I was stuck for a while but in the end it made for a really cool game. Nice job!
The layers mechanic was really awesome.
That was really cool! I liked the 1-key control. Layer 9 was pretty hard. On the other layers, for some reason it seemed to get easier near the end of the layer.
Neat game and nice layering concept. I wasn't expecting much after playing through layer 1, then I was pleasantly surprised. Layer 9 was tough, but I eventually managed to complete it.
Level 9 is murder.
Amazing job on this one!
I love how all of the things you've done in the past stack up and make it damn near impossible to focus.
Great game!