Candy Theif by Xeke_Death 2015-08-26T07:46:00
This is just lazy as hell. I don't care how long it took you to make it.
Foon → Ludum Dare Explorer → Users → goet
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 33 | You are the Monster | WICKED SK8 | compo | 734 | 2.81 | 2.69 | 2.58 | 2.15 | 3.12 | 2.34 | 2.97 | 2.65 | 75 |
This is just lazy as hell. I don't care how long it took you to make it.
Really digging the mixture of shmups the typing games. I feel like the level before the last is harder than the "final boss", but maybe throwing every colored object at the player would have been hard for someone who does not play shoot em ups regulalry.
what the HECK is happening
Really digging the atmosphere, it was nice to spend a few minutes in such a surreal world.
I have played a game where you murder innocent people as an isis suicide bomber, a bear who kills of their offsprings so they can afford a flat tv, but this, this is just made me feel like vomit. Crimes like this should not be displayed in such manner. A trigger warning would have been nice.
This could be a really fun game, but there are two things you could improve on.
Mouse dragging: No. Just no. It doesn't allow the precision that is needed for a shmup.
Difficulty: I think the game is way too easy right now. The difficulty curve should be a lot more drastic, as now after you get accustomed to the game's control, there is at least a minute of boredom, as nothing threatens you, and there is not much else for you to learn. Maybe nerf the health regen? Or increase the bullets earlier, however I think it would be impossible to navigate between a lot of bullets with this mouse dragging thing.
Really awesome game. Looks and sounds fantastic, the gameplay was pretty interesting too. I really liked the idea how you needed people to stay alive to solve puzzles.
Monsters and hotels always hold a special place in my heart, so will this game...
Holy heck this is the best thing ever.
Really cute and awesome presentation.
Cute AND horrifying? Perfect.
Cliché as heck but enjoyable.
great idea!
Really cool everything.
The music is really nice, and honestly I think this has quite a potentital. The stealthy monster gameplay sounds fun, however in it's current form it's extremely repetitive, in the end the challenge and the solution stays the same, and the game only really requires patience to be completed.
Something to indicate how much health i have left would be nice. The tight corridors and unity's amazing collision detection doesn't really work well with high movement speed. I digged the minimalist graphics a lot.
I like the idea, although I have seen it a lot of times. The character constantly glitches out, which is kind of irritating. I think some form of death would have benefitted the game, although running really FAST while smashing people and cars is quite funny, but it wears off quickly. Could use some work, but otherwise a good effort!
I'm huge fan of cryptocontrols that take years to understand, so this was right in my alley.
Also take control away from the player after he was defeated, I can keep spamming the attack sound even when Piff disappears.
Pretty nice take on the classic 2 player tank duel games, although some map variations and obstacles would have been nice.
This was awesome. Sometimes i get stuck in the terrain, but other than that, it's perfect.
wow nice