chadivision 2015-08-24 03:44
Wow, very cool! This was a pretty ambitious project considering the timeframe. I love the graphics, and it did run mine on my iPad. Looking forward to playing this more.
Foon → Ludum Dare Explorer → LD33 → Hotel Shmotel
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 71 | ||
| Humor | 40 | 3.95 | ||
| Mood | 63 | 3.83 | ||
| Theme | 65 | 4.10 | ||
| Audio | 91 | 3.58 | ||
| Overall | 93 | 3.77 | ||
| Graphics | 132 | 3.88 | ||
| Fun | 157 | 3.53 | ||
| Innovation | 172 | 3.50 |
Wow, very cool! This was a pretty ambitious project considering the timeframe. I love the graphics, and it did run mine on my iPad. Looking forward to playing this more.
Awesome!
That's a lot of content you put in here for a compo entry! I loved the exploration aspect, it reminded me of several old school dungeon crawlers (even if at times controls felt a bit stiff while turning)
I really liked it, well done!.
Monsters and hotels always hold a special place in my heart, so will this game...
Nice game! The voice acting was so funny!
Haha I laughed so much at the desk. The voice is awesome! Your game remembered me really old 'Titanic' PC game and I like it :)
How did you make this in 48 hours. That is really impressive
I love the voice acting.
Loved the take on the theme, playing as a monster whose scary powers are used for 'good'! I felt immediately engaged roleplaying as this monster, and I liked the voice acting too. A bit of music would fit nicely I think. Good job!
Cool. It's very funny for me!
Great game! I loved the characters and how you've voiced them!
This is really cool and ambitious! The voice acting is hilarious. Would have loved some background music. Awesome job
The graphics are nice and colorful... interesting sprites too.
The game involved a little too much bumping into locked doors... it gets monotonous. Though it makes sense in the hotel setting I suppose.
Seems very complete for a 48 hour game. Good job.
Fun and simple adventure game. 3D/2D perspective was cool.
Loved your take on the theme, and the style came together really well. Everything made sense and worked within your confines of the simple interactions (kudos on the elevator lights for up and down). It would have been nice to be able to strafe when I was searching the hotel room doors, but that would honestly be my only complaint in the entire game. Bravo!
waahhh those teeth!
Very fun. I laughed like a moron when the first guy floated away into the skies. The constant rotating gave me slight motion sickness, and a little too much of the game was rotating around to touch false doors. Overall great game. Voice acting was very good too.
Neat hotel wow. I wouldn't stay there though
It's really easy to accidentally skip text by holding down forward just for a little bit. You should only advance text when the button is initially pressed
It was also a bit annoying to have to try every door since you can't see which ones you can enter. It felt like senseless busywork
The art is nice
Nice motel
I wish I could slap things with my tentacle hands
I didn't mean to call it a motel the second time
Nice game. I liked your voices but I missed background music. Maybe the moves could be more smooth.
This gets my highest score yet! Great work, man.
I agree there are some things that could have been added but there is a deadline after all, this was really cool.
Cool game. There was potential there. Running into all the doors and all the objects until I found the ones that interacted was a bit tedious. Could have used more clues.
I beat it in 8.6 minutes.
lovely entry! too bad i had to kick the cats out, they seemed so happy in the hotel.
sorry but i dindt get the last one but the other two were very cool and the voices great
Ridiculous but fun! I liked the whole style of the game and it was an interesting take on the theme. I got lost a bit trying to find the key. Well done!