FoonLudum Dare ExplorerLD28 → One Chance at Success

One Chance at Success

By thelemonking

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Coolness163917

Comments

theonewhoknocks 2013-12-15 12:10

It's kinda fun. The terrible art kinda adds to the charm of the game. I sort of enjoyed it, but I wouldn't want to play it again.

spike_xp 2013-12-15 19:56

Aaaaaand... I happened to restart because I don't know that I should press J :V

It looks really good and smooth all over, but I haven't feel the YOGO. It's rather slow and I'm more cut out for games that pushes my reflexes and brain.

arkeus 2013-12-16 03:58

"If by a door or a person press J to trigger that event."

Oh.

I just kept jumping into him until I pushed that poor child off the cliff. YOLO.

daanvanyperen 2013-12-17 21:31

Am I special? I can't find the super pencil! :C

whoaconstrictor 2013-12-19 02:56

one of the first jumps in level 2 is hard if you don't wait until your character is almost completely over the edge. The rest of the game feels pretty trivial and the story doesn't seem to have a whole lot of depth. Failing once resulting in restarting the game was a tad frustrating.

zuige 2013-12-22 16:18

So… there's a boy who needs help finding his pencil. You can push him off the screen and he gets annihilated. I'm probably missing something here. :)

gamelabbers 2013-12-22 16:25

I do think there should be a lot more games where you can actually see the collision box of your character. This way you can make a very calculated choice, when to jump. And yes, not being able to find the SUPERPENCIL (lol) is kinda special :P ah, yes putting 'J' in your tutorial is probably a good idea, as are checkpoints for respawning, as is adding awesome music and sfx and an MMO world... ooooh featurecreap, sorry. Nice effort for a game made in one weekend!

01rafael 2013-12-28 12:50

Well, it's not so excited to search for pencil ))
But this is a nice entry! good job!