darkhaul 2015-08-23 19:24
Nice idea, controls feel a bit clunky at times and the jumping feels a bit like you dont go as high as you should sometimes.. but not bad really
Foon → Ludum Dare Explorer → LD33 → Everybody Hates The Fishboy
By cgriff
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Humor | 330 | 3.00 | ||
| Audio | 422 | 2.82 | ||
| Innovation | 520 | 2.91 | ||
| Mood | 645 | 2.70 | ||
| Fun | 668 | 2.73 | ||
| Overall | 669 | 2.91 | ||
| Graphics | 680 | 2.64 | ||
| Theme | 787 | 2.76 | ||
| Coolness | 1752 | 36 |
Nice idea, controls feel a bit clunky at times and the jumping feels a bit like you dont go as high as you should sometimes.. but not bad really
I feel the creator took a very narrow view of what a "monster" is. On the one hand, a deformed child who just wants to be left alone to swim off into the sunset, and on the other, a world that puts a child in a tank and sends drones and mines to kill him while onlookers watch and cheer for his death.
I did love the two versions of the music track though.
Dynamic music? Way to go! :) I think my ability to jump got capped somehow, I went really high one time and from then on no matter how deep I dove, I could only get one fish-height out of the water.
Windows version doesnt seem to work. Looks liek you didnt include data folder.
First off, issues with the downloads:
Windows - I get a "Data Not Found" error: "There should be 'EverybodyHatesTheFishboy_Data'
folder next to the executable"
Unity should have made a data folder in the same directory as your .exe, make sure to include that in the zip
Web - there's a "development build" watermark - make sure to unselect that when you build a finished game
As far the game, I couldn't seem to get the leap to be consistent. Sometimes it'd be a proper full-screen leap from a very short dive, but usually it ended up just being a tiny splash no matter how far down I went.
A tiny bit more movement speed (both horizontal and vertical) would have helped a lot, the game feels very sluggish.
Sorry about the bad Windows link! It's fixed now.
Great writing and humor. Laughed a lot playing this! Good work :)
This was a lot of fun to play! But the controls feels a bit unresponsive and jagged, but that's okey concidering the time limit.
Cool game and mechanic ! great job :)
A bit clunky, but interesting idea. Audio got a bit annoying. Feels like it has a lot of potential though!
Poor fishboy! *I* will mourn him.
Sometimes i lost energy and i don't know why. Besides that it's very nice. :)
Love the music change for when below and above the water. Power jump doesn't always work good. All in all nice art considering its made from basic blocks.
Now that I read the comments, I'm wondering if there is more to the game than the phase where you go on and smash drones? DesignerSnap talked about "Great writing and humor", but I haven't seen writing...
About the game I played, it's well done, although as other said, a control of the Fishboy with more "physic" would have been a plus (and I think I too had the bug where I couldn't jump high anymore even if I dived, but it worked again later on...)
That Fishboy looks quite sexy :P
are they fish
or are they kids
I felt i could die just indefinitely, is that right?
i liked the minimalist graphics, and it could have been great if the gameplay wasn't too rigid cause i felt slow. but otherwise it is nice, keep up! :)
Poor fishboy, I cared about his death! Really enjoyed playing it, took a game to get used to how much height I could gather :)