SLIME TIME by Incredible Ape 2015-08-25T03:29:00
Fun little arcade game. I found myself having a little trouble with the controls (no fault to the game).
Foon → Ludum Dare Explorer → Users → Sicilica
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 33 | You are the Monster | One of Us | jam | 449 | 3.29 | 2.78 | 2.52 | 2.53 | 4.05 | 3.53 | 3.16 | 3.50 | 62 |
Fun little arcade game. I found myself having a little trouble with the controls (no fault to the game).
Fun game. I got stuck in a building though ;O
Reminded me a ton of the Dark Souls Limbo mod. Pretty fun but a little repetitive.
I really liked the general idea of the game. The controls could have been a bit tighter, as a lot of the time I couldn't move out of the way of attacks and felt a little bit cheated.
Absolutely love the art style. I agree that the hitboxes seem a bit too big
A pretty fun little game, although a little easy. Would have love to see it be mapped to the whole qwerty keyboard.
Very well made game. There were a few graphical errors I saw: people clipping in front of buildings, shadows flickering, and if I died while in the middle of an attack animation, it would show a pool of blood under me while i was still standing.
Also, those monster hunters killed more villagers than i did, hahaha. I also felt like i should have been able to kill the hunters if I got up to them.
Overall, great job.
Love the graphics! A little more depth to the gameplay would have been nice (just spamming dash from left to right seemed to be waay to effective ;p), but a good job overall!
Absolutely loved this game.
Web version won't start...
I can't get it to run. It crashed firefox once, and Unity has never finished loading. I'll try again later, but you might want to check that
The audio worked fine for me, in spite of a lot of people saying it didn't work for them. In fact, I thought it fit the mood really perfectly.
Blends Dark Souls and maybe some Prince of Persia. Unfortunately, the combat felt really stale compared to Souls - the enemies just rapidly loop an attack, and blocking/dodging isn't really a thing, so it just feels like a DPS war...
The exploration part is fantastic, the combat didn't really work out for me.
So cute! I agree about that it would be cool if it were broken down into smaller levels of sorts.
Hahaha, a fun little game to remind me how bad at math i am ;p
I liked how heavy the giant felt when jumping, although the screenshake could probably be toned down a tad. The game felt a bit stretched out, as you just stroll along blocking arrows and stuff.
A cute little game. Throw in a healthbar and a highscore and it would be a fun little arcade game.
Loved the art. So adorable. Controls were decent, but felt like they could use a little tweaking.
It was fun for a while. Nothing quite as satisfying as happening across a pocket of stragglers and getting like a dozen points in one gulp.
A fun little puzzle game. Although I found myself guess and checking more than anything ;p
Ha, makes me rethink so many classic games
Very nice little arcade game. It would be way cool if you built upon it and put in even more levels / promotion abilites
I really liked it, but eventually gave up due to the randomness. I wouldn't have minded the speed if the guards gave some indication of where they were going to shoot. Other than that I really liked it a lot. Great job.
I really like the mechanics and the art for this game. Awesome job!
Risky art style, but surprisingly well executed. Mechanics seem a bit finicky; it's easy to get stuck on walls (which survivors do a lot, too) and hard to tell what is and isn't collidable. Definitely an enjoyable experience overall.
Hehehe, this was a really interesting idea! Took me a little while at first to figure everything out. It would have been cool if it was like a shorter day, with multiple challenges each day.
There definitely isn't much to this as it stands, but I really like the atmosphere and look of this.
A pretty fun little game, with an interesting (although super obvious story). The knockback effect was a bit much, and I found i could chain attacks by using the slash / down attacks to kill things ridiculously fast.
definitely didn't look like you had much time to polish, but I liked the artistic style you had going.
Most adorable building ever! Would have been nice if there was more of a goal than just get the hat
Cool graphics and feel. Almost wish there was some sort of mini-map like ability so I wouldn't suddenly be surrounded, hahaha.
pretty enjoyable precision platforming, although shrinking the hitboxes would definitely help
An interesting game. I liked the physics with destroying the buildings. It would have been great if there was some way to like roll around or move around quickly, as the game does seem to drag on.
The sounds pretty much made the game. A goofy way to spend a few minutes.
Hahaha, me and my friend just had a jolly good time with this. Love the dancing cars.
Overpaid by some 8900 G. My poor head.
Really interesting concept. I agree that it would be nice to know what objects can be used to scare the kids.