Foon → Ludum Dare Explorer → Users → veryfinestlions
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 30 | Connected Worlds | Mispool | compo | 666 | 3.10 | 3.21 | 3.33 | 2.86 | 3.08 | 2.37 | 2.15 | 2.40 | 100 |
veryfinestlions leaves an average of 34.0 feedback comments each event.
LD30 — Connected Worlds (34)
Interplanetary Bridge Builder by Banni 2014-09-12T14:34:00
This is a really neat idea! I agree that the budget mechanic probably is what makes it work, it'd be too easy otherwise.
Planet Sweeper by pansapiens 2014-09-01T10:16:00
This is pretty great.
Twist And Weave by ZeppelinCaptain 2014-08-31T20:34:00
This is a cool mechanic! Couldn't quite make it through the last level, though. Maybe later.
Planetary Marriage Counseling by WeaselZone 2014-08-31T11:52:00
Took me a while to figure out how the directions worked, but this was hilarious. Hope you do continue it!
Intergalacticnet by divillysausages 2014-08-31T08:18:00
Haha, this rules.
Shattered Horizon by 64Mega 2014-08-30T08:15:00
I really like the concept of this, and it's pretty fun to play for a while! Very easy, though. Is the starvation mechanic working as intended? I didn't notice my health ticking down.
A Game about Making a Game by rlangewi 2014-08-29T19:20:00
Haha, this is a neat idea. Well done.
Conflicting Dimensions by Balint197 2014-08-29T09:45:00
I enjoyed this. Some neat puzzles in there.
Astro Tycoon by goffmog 2014-08-28T13:05:00
Good foundation for a fuller future game! It's always fun to watch all the little things zoom about.
Fuel Runner by RobotFriend 2014-08-28T12:52:00
Really like the clean cartoony look of this! Controls felt a bit weird (with the sudden change in horizontal speed when jumping in the first half of the game) but it played fine nonetheless.
Spirit's Revenge by Four Quarters 2014-08-28T10:41:00
I like the possession idea. Interesting places to go with this.
Switchboard Connection by Scott Baker 2014-08-28T10:25:00
Clever choice, I don't think I've seen this done before.
A Ludic Proof of the Difficulties Inherent in Finding a Proper Skull by JackDegree 2014-08-27T15:25:00
Don't see a lot of these on here! I liked the odd synergy (antergy?) between the researcher's efforts and the hunter's. Clever stuff.
Galacticonga by nkornek 2014-08-27T13:32:00
It looks really cute, but the way it controls feels off! As it is, the player's best bet seems to be to just mash space as quickly as possible. Could do with audio, obviously, and it'd probably help if it were more lenient with the timing but punished completely spurious presses.
Orbital by louis.denizet 2014-08-27T13:01:00
This is really neat! Plays smoothly and I like the look. Restarting after losing a level could stand to be a little quicker, but it's not a huge problem.
WorldLine by Jellycakes 2014-08-27T11:30:00
I really like the world phone idea, and the confidently low-poly gouraudy look! The whole scavenger hunt thing appeals less, but 48 hours is 48 hours and there's only so much time for clever.
RedBlue Prototype Weapon by gamedevBear 2014-08-27T10:35:00
Neat! I do think the player's hitbox is a little big for this kind of bullet density, and I found myself staying on red most of the time because using the face buttons made switching awkward.
Savior: Saver of Souls by John Drury 2014-08-27T10:27:00
Yeah, this is a very finished-feeling game in a lot of ways! I'm impressed.
juxtapose by zillix 2014-08-27T10:16:00
Hey this is great. Love the atmosphere, it all comes together very neatly.
Shared Mass by mephisto 2014-08-26T21:38:00
This is a pretty cool idea! I'd like to see where else you can go with it after the compo.
Dwarf Wars by AxeTheory 2014-08-26T13:20:00
I like the mechanic - I have to agree the game's a little easy, though. Could potentially be great fun as a multiplayer game if you could figure out a way to make the controls work!
%20 Shooter by carrier_signal 2014-08-26T13:14:00
Yeah, the movement could stand to be a little more precise, especially given the large hitboxes. The transitions were neat, though, and yes, very nice music.
VENN by OFF 2014-08-25T22:17:00
I really like the idea! Shame about the glitchy crossing detection, though. (It also tended to miss genuine crossings. Also, mathematical nitpick: you're talking about intersections, not unions!)
I did have fun "solving" the puzzles the proper way before glitching my way past to the next one, though.
Disconnecting Worlds by Macocco 2014-08-25T19:50:00
Nice! Controls are a bit slidey for my taste, but not horribly so. Classic weird laser guard dystopia, trying to stop kids smuggling cake and letters.
Through the Trans-Dimensional Window by Charlie 2014-08-25T16:43:00
Good stuff! I like the notion of running keys over to each other by bumping enemies across.
PRISM by rantt 2014-08-25T16:22:00
The red world was amusing!
Dimension Jumps by HolyBlackCat 2014-08-25T16:04:00
I liked this a lot. You'd think the alien could just *ask* for the damn thing back, though, instead of just immediately going for the murderghost tactic. ;)
Could stand to be a tiny bit more lenient about getting just barely stuck in the ceiling or floor, but it worked well enough for me.
The Ghosts You Left Me by CptDustmite 2014-08-25T14:29:00
Yeah, keep going with this! It certainly seems like you know where you want to point it given more time.
Connect-the-worlds by gatinmnsok 2014-08-25T14:17:00
I like the timing element, really. Just could do with a little more indication of where the new one is - I think the pressure would be enough even so. Fun, regardless!
Portal Assault by OmegaVesko 2014-08-25T12:33:00
Cute! FWIW, I was able to run it without having the beta installed.
Starcrossed by Decept404 2014-08-25T11:46:00
This is clever! I really like the letter-passing idea.
Switch by hungyg 2014-08-25T11:24:00
Neat! I like the look of it.
Connected Retro Worlds by yodamaster 2014-08-25T11:02:00
Good use of the theme!
Circular Logic by Benn 2014-08-25T10:53:00
I like the concept! The look I think could have been quite elegant if you'd had time for polish, and there's probably room for some pretty interesting things to do with this if you decide to go back to it after the compo. Good stuff.