FoonLudum Dare ExplorerLD30 → Flower Power

Flower Power

By robert_steiner

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CategoryRankScoreCount
Coolness276
Humor5322.00
Theme5562.73
Innovation6222.56
Audio6671.18
Mood7021.97
Fun7202.21
Graphics7202.29
Overall7412.50

Comments

maxium 2014-08-26 00:36

It's an interesting concept, just not very fleshed out. It would really benefit from some sound effects.

carrier_signal 2014-08-26 11:35

Nice game! I would have liked the flowers to grow back faster. Shooting was a bit difficult, and I didn't see a health bar anywhere. It was executed very well overall!

hello23 2014-08-26 11:52

This is amusing. I like that the enemies that die just sit there. I agree with Maxium that it would really be nice with sound effects.

axebane 2014-08-26 20:51

Not bad, but it took me a few minutes to figure out what I was supposed to do. The hedges reminded me of one of my favorite Sega games: Zombies Ate My Neighbors

mintarcade 2014-08-26 20:55

This is mega awesome, worlds are so in contrast and this is really cool!

43iscoding 2014-08-26 23:07

Web link does not load =(

robert_steiner 2014-08-27 09:55

@43iscoding: Maybe there was some temporary outage? It's the cheapest hosting I could find, but I didn't notice any problems with it.

lokarunith 2014-08-27 14:56

Intriguing implementation of the theme, when we switch to the girl, is that the past? is the soldier in the future and is that why if the flowers are planted in the time of the girl, tey grow into bushes when we play as the soldier?

androniq 2014-08-27 16:12

Nice idea. I enjoyed it, although it took me a while to figure out what was going on. It's quite intense when they all start coming at you. Are the guards meant to walk inside the hedges?

darkshadow 2014-08-27 18:56

A really cool take on the theme. Shame about the lack of sound, but I still enjoyed it.

reyn 2014-08-27 19:52

Couldnt ping the download server. Notify me if you want me to rate if/when its fixed. Thanks

tbamberg 2014-08-27 19:53

Some sound would make this pretty nice, and like others, I was a bit lost at first. Great otherwise!

mechanicmoon 2014-08-27 21:15

Good game, it lacks the music and sounds of gunfire and would put more weapons

robert_steiner 2014-08-27 21:18

Yes, it was supposed to be past/future.
And no, they were not supposed to walk into the hedge :) I have no idea how they do that, because pathfinding algorithm tells me there's no way to do that...
I'll try to upload web version somewhere else.

cstudios 2014-08-27 21:23

I could not cut out the wedge with the female character, and get trough with the male one... But I got the point!

Honestly, this is super neat. You can build so heavy story on this. For example: the girl could be in the past, before the war... like a grandmother of him. Or she could just be his wife at home. And how the think about each other, how the world reminds the other one.

So this idea has potential storywise. A lot of potential. I hope we will see something more serious game based on this.

capitals 2014-08-27 21:25

It would have been easier with sound, I didn't see the point of switching to the women.

mrexcessive 2014-08-31 18:49

Hi there. They're in the walls!! Is the aliens reference intentional or accidental glitching. Combat fun. Good job so far!

colapsydo 2014-09-01 08:36

The title is perfect.
It seems that when we are playing in the girl's dimension, action is still occurring in the soldier's one.
If it's really like this, maybe it could be nice to have some feedback about the situation.
Anyway, good idea.

stmatn 2014-09-03 22:51

Very nice idea and really cute character models.
A little tutorial or at least explanation would have been great ;) maybe I missed something, but the replanting ability of the girl didn't seem to have any real purpose. Any form of health-indication would have been great for the soldier.
All in all great idea!

klianc09 2014-09-05 17:47

The bullets are so tiny! At first I thought the enemies were zombies, until I realized they were shooting at me.
Also planting flowers sadly never made much sense only cutting them down, would have been cool if one could plant some thornbushes for defense, or something like that.

tex-killer 2014-09-06 04:43

Interesting concept. Is the gardener caring for the vegegation in the past and the soldier battling there in the future? So if you cut the plants in the past they never grow and the soldier can pass?
Just don't know why the enemy soldiers could walk through the plants and I couldn't. That isn't right.

By the way, I see that you tried to run my game last week, but couldn't. I've detected and fixed some memory error, so you're welcome to come back and try again, if you like. Thanks :)

gerjj 2014-09-07 18:02

Great game - nice take on the theme!

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