lyxilion 2014-12-08 16:58
It's hard ! I can't play this game ^^.
Foon → Ludum Dare Explorer → LD31 → Construction Climber
By kitcar2000
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Fun | 1112 | 2.26 | ||
| Graphics | 1123 | 2.06 | ||
| Theme | 1145 | 2.63 | ||
| Innovation | 1176 | 1.87 | ||
| Overall | 1200 | 2.13 | ||
| Coolness | 1461 | 47 |
It's hard ! I can't play this game ^^.
Very hard, controls felt a little unresponsive but I guess that's intentional?
Simple concept for a platformer. The controls were just a bit too sensitive for me.
Very neat, nice, fun, simple! :) Painfully hard :P
Challenging ! Sometime, platforms can't be reach.
Nice little game, though it feels a little repetitive after a while :P You might want to add some animations, both for the player as for the background.
The jump is satisfyingly high. I'd try to make the game more challenging over time -- faster moving platforms, other obstacles, platforms shifting left and right, or other things to that effect. It could also be made clearer on-screen when the player is losing or gaining points.
That's quite challenging! Well done!
Surprisingly satisfying when you get into a good flow and the game speeds up, I had fun. Tricky to get back on the girders if you end up at the bottom though.
A very interesting twist on the tower climbing concept. It gets too hard to fast, but otherwise I like it.
I don't think the controls are unresponsive, quite the contrary. But I think the jump hight should be just a little higher, so you can intuitively jump from one side of a platform level to the same, switching the jump direction mid-air. The way it is now you have to time it very precisely. I hadn't played it long enough to know how practise affects this though.
The graphics are simple but effective. If it had a little walk and jump animation I would be completely content with this.
I must not have enough rhythm to be good at this type of game.
Fun game, but it took me a while to see the game add negative points when standing on the floor. Maybe just end the game if you fall.
You should really end the game when the player reach the bottom. The game need a condition to be ended anyway.
Very hard, very fun. I like the fact you can't die, but I do not enjoy the fact that you're basically trapped on the bottom when you are in the bottom.
ncie work