meedoc 2020-04-21 11:09
Nice little humorous platformer!
- I liked the fall animation :) - I think the physicis is bit heavy, especially regarding the character design - The pace of the game could be a bit faster to reinforce the tension as well
Foon → Ludum Dare Explorer → LD46 → Lokat
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2493 | 2.54 | 37 | |
| Fun | 2464 | 2.36 | 36 | |
| Innovation | 2413 | 2.44 | 36 | |
| Theme | 2276 | 2.94 | 36 | |
| Graphics | 2227 | 2.48 | 36 | |
| Audio | 1566 | 2.10 | 34 | |
| Humor | 1015 | 3.02 | 37 | |
| Mood | 2 |
Nice little humorous platformer!
- I liked the fall animation :) - I think the physicis is bit heavy, especially regarding the character design - The pace of the game could be a bit faster to reinforce the tension as well
The down animation on the character made me laugh. Character feels a bit a slidy when landing and changing direction. Good job :)
I love the art style, and the idea. The game was to hard , and it took a while to understand. But overall fun game.
Liked the humorous idea and characterisation! I felt that the characters jump was a bit heavy, would be great if it was a bit more snappy, and I struggled to work out what order I was supposed to hit the keys in, in the kitchen (but I might just be being dumb).
Well done - thanks for sharing!
This game animation are funny. If want to have better plateformer mechanics get a look at this video from GMTK : https://www.youtube.com/watch?v=yorTG9at90g
Really confusing what you're supposed to do at the kitchen table to "catisify" the Cat. Platforming is pretty clunky, especially jumping, and I think game can be better even without it. When you try to understand what to do and for another try at kitchen you need to jump these platforms every time - gets old really quickly. Loved the little sprite when falling though! I think you shouldn't opted out of mood rating, the game has a vibe to it.
NOT CATISFIEEED Funny entry, air controls feel a bit clunky and I was a bit confused on how to bring the proper food to the cat. But thanks for the game! Made me laugh :)
It's a nice game, love the jump animation but i think the physics is a little weird.
I loved the fall animation. Some feedback during food preparation would have been really helpful. The eyeball looking through the window was a lovely touch. Good job. :-)
Pretty funny game, well done! The idea of having to perform some actions before being able to serve is really interesting. It makes us panic when the catisfaction is low and make mistakes.
Just a few advises: - The game lacks of sound design and music, these could really improve the whole experience - The physics of the jump is really weird and the platforms are sometimes difficult to reach.
Were you inspired by your own cat during the lock out? The scene seems pretty realistic xD
Mood of the game is great. Love the falling animation.
Not being able to jump up through the platforms made the game very difficult and the controls could have been more responsive. Also the level get repetitive fast.
Other than that cool idea and style, well done.
Not the most seamless mechanics and controls, definitely weird using mouse, space bar, arrow keys, and letters on the keyboard. Recommend putting them closer together or something, I don't have 10 inch fingers to play with. But the falling art is funny, just the game play isn't very entertaining because it takes so much work to perfect getting to the food and the drinks that either way the bar goes down. Cool concept though.
Graphics are charming, sound is good.
The movement physics are a little to floaty and the timer to generous.
Very interesting game, very humorous animation, good design, but the feeling of jumping makes me unable to continue, I don't know if you are specially designed like this, maybe a little smoother will be better
Although the controls seem a bit floaty loved the falling animation!
Thanks all for your feedback :) Movement physics is definitly something we didn't masterized and have to improve. We definitely will have a look to your linked video @vibromatic !
Cool animations, especially the falling one XD Controls seem a bit floaty and some platforms are difficult to reach
Nice little game.
What could really be improved in this concept is how you get the ingredients, it would be more interesting with other mechanics. Something like exchanging ingredients when you have the wrong ones would fit better than just collecting ingredients that spawn randomly.
Also, there's a bug when you jump and get close to a wall when falling, the character automatically jumps again.
Anyway, good job!