robert_steiner 2014-04-29 07:29
Hipster cat, crossed lava before it was cool.
Foon → Ludum Dare Explorer → LD29 → Necronomicon
By lowcade
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 66 | ||
| Graphics | 98 | 4.18 | ||
| Overall | 181 | 3.50 | ||
| Audio | 182 | 3.48 | ||
| Mood | 230 | 3.37 | ||
| Fun | 246 | 3.22 | ||
| Humor | 268 | 2.82 | ||
| Innovation | 519 | 2.68 | ||
| Theme | 663 | 2.42 |
Hipster cat, crossed lava before it was cool.
It's impressivelly done!
We are fixing some bugs and graphic issues on Necronomicon.
Sorry for the inconvenience. ^^
Loving the art style here. Cool game!
Very well drawn! Audio wasn't too shabby either. You had two different sound effects for the sword, so you had the right idea, but you could have gone all out and had, like, EIGHT!
Weird collision detection though.
Love it
The graphic style is really awesome. I am kind of confused about what to do. I wandered around for a few minutes and only ran into one bad guy. Then I guess I was walking on lava or something and died. Would definitely play more if there was something to do in the game.
Super pretty, but we walked around a long time before we encounter anything to attack - get to action quicker!
Graphically really great! I was a little unclear what to do at first, but it straightened out. :)
Absolutely love the typeface on the first screenshot with the sword. Is that a font or created from scratch?
I was taken off guard by the 'hero'… Is that a chick in a skirt with a cat head? loved it!
The time limit is really annoying because it's hard to get back to the altar...
It's also not immediately clear where the rings are. After wandering around aimlessly a couple times I deduced from the map that they're in the corners.
Uhhh It's also not clear enough that the lava is traversable via the floating rocks. Maybe if they were more closely spaced.
That said... the graphics and scenario are pretty appealing and it was fun getting new powers. I got 3 out of 4 rings... (couldn't figure out the lava area in time...) after restarting twice.
Love the art, controls are quite weird though, got really confused on what to do, I was looking for rings then I would lose the altar... didn't really enjoy it =x
Beautiful art! It's got a style a bit like the games from the Homestuck comment. Love that armless jostle. That said, I played a couple of times and both times, even with coming back to the altar pretty frequently and spamming my speed potions (and having most of the items equipped), there was an issue with the altar being too mucked up while I was gone, with no way to protect or restore it. I never lost a life or much HP, but it was just about impossible to keep that altar protected. So, perhaps a little bit more balance is in order.
Thanks! The game was cute and fun to play.
really superb graphics and style, well done!
Overall I enjoyed the game's sound and mood and visuals, but had a hard time with the altar being attacked while I was away. I managed OK for the 3 first rings, but getting the fourth one was too difficult because of the altar being attacked. If for instance it'd just make me lose a life instead of giving me a game-over it'd be a more rewarding experience I think
I like the visual/mood of this game.
the style is very cool! but I'm not sure if I understood what to do. I wandered around for a long time, suddenly I was somewhere else ( I think I touched lava)
Scary that it's pretty similar to our game
Excellent game, I loved it! Controls were good (although I got stuck in a rock once), graphics, audio and 'story' too.
Congratulations!
I had fun time above the surface though I never found a shield (didn't much seem to need one).
The boss fight needed more explaining. It took me some hits to realize it was hold D to charge and release D to do what exactly? I didn't figure out what to hit unfortunately. Which was a bit of a bummer.
Nice game otherwise. Smooth graphics and fun tower defense. I usually don't like them much at all, but this was good.
Great art style, but i don't know how to win against the endboss ^^'.
The graphics is pretty cool! Maybe you can add some puzzle mechanics to make it more challenging.
Nice graphics, and I love cats as protagonists! The boss fight was quite cool too, with all that flying around ahah! :D
Oh man, the graphical style and dynamic music were awesome. Sometimes the attack range was a bit fiddly, but nothing insurmountable. More games in future should star hipster cat warriors.
Absolutely lovely visuals! cute and funny! Congratulation with this entry!
Graphics and audio were nice. Appreciated the mini map. Solid entry. Would keep working on it and polishing.
>>The time limit is really annoying because it's hard to get back to the altar...
I felt that way too.
I'm impressed at the amount of work you managed to pull out. Great. Good entry but the controls need a little bit more polish, I think.
awesome artwork!
This game looks really good and was fun... but it could be way better.
It should had been possible to see enemies on the map (if not always, at least for some time after using a item) and you should be able to attack in any of the eight possible directions.
Oh, but the audio was great! Cross fading between the songs was a great idea! :)
Great art and audio! Feels like a really solid and complete game. Amazing work indeed. The order you get the rings affects difficulty though. In my first try I left the top right one for last and couldn't event save the altar. The following attempt I reversed the order and breezed through the enemies dashing like crazy :P
GREAAAAT!! The boss was hard, I went through 4 or 5 lives and didn't manage to beat it :/ I love how the music changes based on where you are in the game, but maintains the same motif. The graphics are great. It feels very Zelda inspired in a good way, and lol we both put a "dangerous to go alone" joke in our games :)
Graphics and audio are excellent. Maybe the game play should need a little more dynamism. Anyway that's a great game!
I love the cat design, the graphics were cool. But i find the controls not so fun, except for the boss. The game really need a checkpoint for the boss, this is boring to restart the research part. Music and mood were cool too !
Really nice game ! Reminds me of Megaman game design ;)