diemer 2014-04-28 07:53
What a cool idea to combine the two platforms!
Foon → Ludum Dare Explorer → LD29 → Happy Fishing
By vandash
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 2 | 4.44 | ||
| Theme | 109 | 3.70 | ||
| Graphics | 152 | 3.96 | ||
| Humor | 229 | 2.96 | ||
| Mood | 292 | 3.22 | ||
| Overall | 297 | 3.33 | ||
| Audio | 431 | 2.92 | ||
| Fun | 486 | 2.78 | ||
| Coolness | 1460 | 46 |
What a cool idea to combine the two platforms!
lol this is the most ridiculous stack for game development I've ever seen
very impressive the tech-mix, good graphics and good audio
Love the idea - wish the TNT would explode a bit faster, though! Don't like waiting. :P
Interesting concept from a technical standpoint
this is AMAZING!!
I never saw something like this before. jaw dropping
At some point I found myself TRYING to kill all the fish.
Sorry if that wasn't the game's intended effect...
That's the wildest thing I've seen in a jam! I can't wait for the postmortem.
Full points for innovation and theme. Very clever and well executed. 2 points:
1. What on earth is going on in preview pic 1?
2. Should we be concerned when the children fish jump into their parent fish and produce another fish? :O
Now that is INNOVATION. I'll be really surprised if you don't score highly at least on that! Not too interesting as far as the gameplay goes though.
Anssi@MooseflyGames
Breeding fish with barrelfuls of explosive pheromones. And here I thought our concept was weird.
Neat experiment. And it works nicely. Good job!
very interesting idea!
Combining flash and unity platforms is amazing!
How (and why XD) did you guys connect Unity to Flash? From a technical point of view, this is really interesting! (though, I think it's kind of "application 1 sends message to application 2", without much mystery to the actual implementation... don't know XD)
As for the game, it's quite nice. I didn't get to a point where so many baby fish were born as in the picture... but it should feel really nice!
It's a fun and cute game. :)
Really well done on the mix of unity and flash and the underwater scene is spectacular but it felt a bit unstable on my laptop.
really cool idea! its high five!
p.s.(jump formula into my game: ya = -4.0 * Math.abs(xa)*2.0; xa - acceleration by X.)