FoonLudum Dare ExplorerLD29 → Attack Of The Subterranean Village Eaters

Attack Of The Subterranean Village Eaters

By brayzengames

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CategoryRankScoreCount
Theme623.94
Innovation1633.69
Overall1763.63
Fun2363.44
Graphics3753.44
Coolness198922

Comments

gafblizzard 2014-04-28 03:38

Very impressive for 48 hours, and neat concept of the underground attacks hitting buildings. I was confused looking for coal but I guess it's invisible?

It took a while to get enough wood up and running at the start, but then it wasn't bad once I spammed more woodcutters. The sonic emitters confused me (and what I think is an "emitter prime", the label cuts off short) -- I put two of them down, but they didn't seem to affect the underground pigs at all. They just ate my building and then started eating the emitter. :(

monaarc 2014-04-28 10:33

Good game even if it is a bit hard to understand how it works

brayzengames 2014-04-28 18:15

thanks for the feedback both!

@GAFBlizzard - the coal is there, it's just quite hard to see with a black background (it's very dark grey). The emitters definitely work, but I wanted to have a health bar on both buildings and enemies, which I didn't have time for though.

And it is a sonic emitter prime. Damn hardcoded font sizes...

marcus_siactro 2014-04-30 07:36

Very well done, good work :)

reinkout 2014-04-30 07:48

This was quite fun, played this longer than usual. :)

dector 2014-04-30 22:25

Those bad animals destroyed all my building and I have no mo resources. Interesting game but little bit hard. It confuses :) Have you planned post-compo version?

mrbungle 2014-05-01 22:38

Extremely cool having both views and love the idea of the threat coming from the ground. Found it hard, the underground creatures destroy everything before I've got a foothold!

brayzengames 2014-05-02 19:42

@dector, I haven't got any plans right now - I've been busy moving house and jobs!

I'll get round to playing all your games soon hopefully!

saintheiser 2014-05-03 14:21

It's very strange balanced. It frustrating every time as building disappear. At first time I thought "it's a bug?"
Game needs to have something against underground creatures.
But pretty good for 48h although.

brayzengames 2014-05-11 10:21

it is a bug - an undeground bug ;)

The sonic emitters slowly damage the underground creatures. If I had an extra day (I started about 2pm Saturday!) I would have included some extra UI features, like health bars and maybe labels on the buildings to say what they do.

crefossus 2014-05-19 23:56

The balance is reasonable although definitely punishing for first time players. It's hard to understand what's going without models or a little more feedback - maybe your building flashes red? I thought the buildings were just on timers for the first half of the game.

The theme is well integrated with switching views and is a core mechanic.

Great job overall you really got a lot into 48h.

Lacking music that might really help out.