FoonLudum Dare ExplorerLD28 → Color Range

Color Range

By bender

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CategoryRankScoreCount
Innovation563.80
Overall683.75
Fun733.63
Theme1653.50
Graphics2843.35
Mood2953.08
Audio3592.78
Humor7011.80
Coolness130539

Comments

bugninja 2013-12-16 07:57

What a great concept. I think it would be awesome if I could use my keypad (number pad) instead of the numbers at the top to change colors. It would feel a bit more fluid than having one hand floating over the top of the other to hit numbers while moving.

Otherwise, the concept is awesome, the controls and platforming seemed really responsive and solid. Great game all around.

parapup 2013-12-16 08:17

Once I got to the level with 4 and 5 it didn't work but I really like what you have done here.

hazzen 2013-12-16 17:43

4 and 5 are broken on the first level with them, so I can't tell if you went anywhere with this or not. Similar mechanic to Fly Wrench, though much less manic.

Also, listing the controls would be nice - took me a while to figure out how to move, and then a while longer to figure out jump.

bender 2013-12-16 20:40

Thank you guys for noticing, I pushed an hotfix to address this bug.

capitals 2013-12-16 23:11

Nice game with a great concept!

dalloner 2013-12-16 23:15

Good minimalist game! i really enjoy with this.

zanzlanz 2013-12-16 23:23

I like the consistent style! Level design has some really great potential! :D

udellgames 2013-12-16 23:24

This is beautiful, unique, and incredibly clever. Please, please, please extend this. An interesting idea might be to give each colour a different attribute too (e.g. blue is slippy like ice) for later stages. Would like some foreshadowing of the position of blocks though, like the shadows of the blue projectiles you see later on, but for everything.

alanzucconi 2013-12-17 13:18

This is such a clever mechanic! :) I like the way you are slowly increasing the difficulty! This is something I'd love to see extended! :D

saintheiser 2013-12-17 14:31

Good game!
Mechanic isn't new but it good going with theme.

lightsoda 2013-12-17 15:48

Interesting take on the theme, some nice level design as well.

managore 2013-12-17 16:42

It's really wonderful to see me and noddy2006's idea made into a game! I like the minimalist style and the variety of levels. Terrific job!

postmodestie 2013-12-17 21:28

I've seen another interation of this mechanics in this LD, but yours plays somehow smoother .. maybe it's the music :)

photon 2013-12-18 05:13

Very cool concept. Its just a shame that games like these are the ones that seem like they ran out of time to put levels in! Why does it have to be over so fast? Good execution to be sure though.

0x0961h 2013-12-18 05:23

Love the style, very clean, very minimalistic. And the core mechanic is great. You should make a full game from it, it'll be interesting. :)

killswitch 2013-12-18 05:34

Excellent game! I beat it. :P

fate 2013-12-18 06:15

I really enjoyed this game and especially enjoyed the visuals. One thing that would be useful is being able to see where the are colours are when they are not active (like the way you can see still see the missiles when they are not active)

sfiq12 2013-12-18 06:23

Awesome Concept

almightysuit 2013-12-18 07:26

Very, very nicely done!

johnfn 2013-12-18 07:31

This is a really enjoyable game. Solid concept and solid implementation.

dremelofdeath 2013-12-18 07:47

Great idea and execution!

dmitrix 2013-12-18 07:55

Wow, so many good platformer games this Ludum Dare. :)

jerrre 2013-12-18 07:58

Very solid game, good level design too

havana24 2013-12-18 08:34

Clever idea! :)

ahm99 2013-12-18 19:23

Yes it was short, but this is one of the coolest games I've seen thus far. Great work :)

soy_yuma 2013-12-18 20:04

Hahaha, we had the same idea for the game! I like from yours the better level design and the UI elements (really help). I found the jump a bit dodgy at times. Well done!

zkenshin 2013-12-20 00:38

Really fun entry, well done. :)

rincewind_cz 2014-01-04 17:45

Really nice, I enjoyed this.. Maybe little too easy, but I know that creating good and balanced levels is really hard in such time. Music is repetitive but I noticed it only now, when I'm not concentrated to the game anymore -- it's not problem because of the short length ;) Good job