Foon →
Ludum Dare Explorer →
LD31 →
Space Mechanic
Space Mechanic
By thijsku
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 2356 | | | |
Comments
Cool game! It is not very obvious what sequence of repair I should arrange (fuel first? ammo first?) if multiple items need to be maintained.
The open/close door sfx is sometime a bit annoying, because you have several doors together, and they all generate the open/close sfx.
On the other hand, repairing light seems always be the lowest priority task, and it seems that your spaceship wont fail even if light is not replaced...
Anyway, good job!
flwns
2014-12-10 07:39
I was looking forward to trying this out, then saw my download say 1mb of 340mb
The graphics is great and simple, but I think you gained a lot at the effects provided by UE4 by default. :)
You did a good job with the models also.
Afriad I couldn't get it to work:
"Unable to open descriptor file ../../../SpaceMechanic/SpaceMechanic.uproject"
any ideas?
I saw you guys on Twitch working hard on this project. Obviously UE4 default assets make all games nice and modern looking, and you put a good amount of work into modelling, texturing and making this skybox, changing light color for different engine mods, but if feels little bit unfinished. In terms of gameplay - that the most important part of the game, and this is nice, that you wanted to implement score system and tutorial, but that would be better is you started with gameplay. I hope you will continue to work on this game and finish it. I like models - everything looks robust and solid.
againey
2014-12-12 22:32
Without a goal, without any meaningful decisions, without compelling feedback when completing (or failing to complete) the various tasks, and with the motion blur making it subtly annoying running around everywhere, I lost interest pretty quickly. The visuals (other than the motion blur) were good though.
Very nice idea. The performance issue is a bit annoying, though. The motion blur will be really cool if there isn't such an issue.
What the hell? Game runs VERY SLOW. What final purpouse? Where is connection with theme?
thijsku
2014-12-22 11:51
Thanks for the comments. It's really unfortunate that we didn't had time to add any meaningful gameplay. This is our first game with the Unreal 4 engine, so we weren't really sure how to fix the performance issues. We've learned a lot though, so we hope to deliver a more polished game in the next Ludum Dare! :)
@SaintHeiser: You're a space mechanic who is responsible for all the equipment on the ship. To accomplish this, you need to keep an eye on the big screen in the main room. This screen will there you what to do and what is happening in the ship. So there's the connection to the theme. ;)