tannernetwork 2014-08-25 19:25
Great game with interesting sentences.
Foon → Ludum Dare Explorer → LD30 → Thinkings
By lythom
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 36 | 4.13 | ||
| Mood | 87 | 3.69 | ||
| Audio | 98 | 3.62 | ||
| Humor | 238 | 2.91 | ||
| Theme | 310 | 3.58 | ||
| Overall | 402 | 3.35 | ||
| Graphics | 484 | 3.19 | ||
| Fun | 682 | 2.90 | ||
| Coolness | 1319 | 47 |
Great game with interesting sentences.
Strange experience which catches my attention during a long moment. I have solved the third part, but now I don't know what I should do. I will try again. Well done ++
Visiblement, tu fais psychologie ou tu te passionnes pour la cervelle et ses nombreuses ambiguités. Bon courage l'ami.
Very nice game, but in my opinion it is a little bit too hard :)
Really cool idea. Making a puzzle game where the clues to solving the puzzles are quotes is really original. Outstanding music as well.
very interesting concept
Very inventive, and clever use of famous quotes as hints to the solutions.
Great premise and mood. The last two puzzles I had to look to the solutions for, but otherwise the gameplay was great, with some really fabulous quotes to help in solving the puzzles. I wasn't that fond of the music, I must admit, but being given the option to toggle it alleviates that problem I suppose.
Very cool concept.I like the art, music, and the overall nature of the puzzles.
I don't really like puzzle games cause it's always the same mecanics. Then metaphorical puzzle games appeared, some were good. Then many people made metaphorical puzzle game but without real puzzle. And i'm happy when i play a good one, yours is good. I liked the fact that clues lies in quotes i like that there isn't one mecanics over and over but more discover new mecanics by experimenting each level. graphics are great the eyes mecanic is clever. Too bad there isn't more chapters. Bravo
Very good example of use of story to drive your game, Cool graphics and music. BTW, thank you for your feedback - I very appreciate it.
Fantastic music and a truly exemplary mood. Well done :)
I like this kind of game but I had really some hard time on this one. It's very hard to guess what to do, even when you read 25 times the quote. I had to retry countless time the first level. Then I look to the solution... And I learned about a new control I didn't know before! I've done that with each level until I reach the point where I couldn't even complete the level, even with the solution... Anyway still a good catch, but puzzles might be improved in a more logical way (just my humble opinion).
This was an interesting one. I liked the exposure to quotes, it almost felt a little bit like an old-school 90s education game, in the way it matched a puzzle with a lot of playing around, to some literature content.
The touch of silliness to the eyeball characters really helped it from feeling too heavy, especially since the puzzles took a lot of playing around to figure out.
The classical music loop and the selection of quotes felt a little at odds with the lighter feel I got from it, but overall a neat one. Good job.
Interesting theme interpretation. Broke my mind to solve last puzzle...
Very inventive gameplay. I like the pace, and as others have mentioned, the music.
I had trouble solving some of the puzzles, even with the solutions. For instance, on the second puzzle, I had to continually perform the solution for a while before it clicked in. I would have given up if I didn't already know what to do. I couldn't pass puzzle 3, no matter what I did (even reading the solution).
Despite my technical troubles, I think it's a really awesome idea and offers something truly different and worthwhile.
Great use of quotes for the clues to solving the puzzles, was an interesting experience.
I love this idea! I'm sure many more levels could be done with the correct quotes. Congratulations for the concept AND the realisation
Nice graphics and audio, with a very good idea... but not really well executed imo. The quotes could be understood in a few different ways and the players had to both understand what YOU want it to mean, and perform it the way you intended to...
Also there was no real connection between the puzzles (gameplay wise): in the first you can't make them touch eachothers, but in the second you have to. Pretty confusing for the player.
Also I had to look at the solution for 2 levels, and even then it wasn't clear what I was supposed to do.
Good mood, strange eyeballs, weird complicated puzzles. Mostly trial and error solutions. Good job connecting it with piano music. :-)
Very interesting game.
Nice game, I liked how you used a story and interesting quotes to create your gameplay. Well done!
Overall I found the game quite good. Nice graphics and a really great take on the theme. The music was good, but not for the amount of time it took for me to solve the puzzles. But you had an option to turn it off.
I had trouble with the puzzles though. There were some that I think Idid right but were not recognized. And some I just didn't get. Good thing you posted solutions!