FoonLudum Dare ExplorerLD26 → ::.::::::.

::.::::::.

By rwos

View on Wayback Machine

CategoryRankScoreCount
Coolness1100
Mood313.97
Graphics544.13
Overall603.89
Theme1214.06
Innovation1423.71
Fun1903.45
Audio2213.26
Humor4442.40

Comments

nusan 2013-04-29 06:43

Extremely beautifull. I love the simplicity and the chaos at the same time. The fisheye effect is a great great idea. And to transform motion and action into a sort of painting is nice, but i would prefer a better integration of the "map" in the corner.

tahooey 2013-04-29 07:05

Great game, Little dis-orientating, but awesome

jonrb 2013-04-29 08:29

Great game! Eerie music and strange surreal graphics. My favourite!

gilmore606 2013-04-29 08:29

Beautiful. Needs Oculus Rift support for gut-blowing terror mode.

mrspeaker 2013-04-29 08:36

Nice work - I didn't quite understand the shooting mechanism, but the feel of the game is great: I think the "theremin alien sound" should be a (tiny) bit more menacing... because the overall mood is really good and creepy.

beshr 2013-04-29 10:13

The sound on this is very mesmerizing, specially when near an enemy. Very fun to play! Great work :)

gabehollombe 2013-04-29 11:28

I dig the simplicity of the 3D rendered world. I couldnt' figure out what shooting the squares was for though.

edocentrique 2013-04-29 13:28

Excellent ! And thanks for the little souvenir !

simonchauvin 2013-04-29 13:34

There is some much coolness about your game. It's really something. How did you even accomplish this ? It's 2D right ? It looks awesome, it's simple and engaging. Great job, it's exactly the kind of game I like to find in the Ludum Dare.

aymes 2013-04-29 13:34

I think I just beat the matrix...

Seriously though that was quite the experience. I think my ears need to pop.
I wasn't entirely sure what was going on but there were coloured blocks to shoot so that was ok. The disorientation brought on by being hit was pretty cool. Don't think I could play it again right now but yeah, memorable!

amour-maternel 2013-04-29 13:41

Very great game! loved it. Congrats.

rwos 2013-04-29 13:42

@gabehollombe: the colored cubes hurt you if they come near. So you shoot them. :) Also, shooting them places colored pixels on the canvas/level-selection thing.

@Simon: it's basically 2D, yes. It's a Raycaster - the same kind of renderer Wolfenstein 3D used, for example. Except that mine is quite a bit simpler/dumber than Wolfenstein's (mine can't display textures).

logun 2013-04-29 13:47

It is impressive ! Liked it, even if i am not sur to understand everything !

markavian 2013-04-29 14:00

Surreal.

realyuniquename 2013-04-29 19:23

Wonderfull. I like the effect of getting hurt.

jcvsmc 2013-04-29 19:37

I love the idea at the end!!!! :D here's mine =3 http://imgur.com/H1bMefB

rwos 2013-04-29 19:43

@jcvsmc: nice, thanks for the upload :-)

here's my last-speed-run-before-submission map: http://imgur.com/khghwdY

toinane 2013-04-29 20:06

:o whoaw ! It's a very great game ! I love this HTML5 game ! Good job seriously !

ataxkt 2013-04-29 20:38

If ever need someone's eyes melted, I'll give you a call. Thanks.

ella-guro 2013-04-30 01:00

i loved this! i loved the feel of the movement and the fisheye prespective. i loved it even more when you got hit. the map screen is also really awesome. only complaint is i think it would look much better in a stricter b/w aesthetic.

jackspinoza 2013-04-30 01:38

wow, nice work. The look of the game is very cool, especially the out of the game area effects. And the nice little touch at the end with the PNG is super.

fabienporee 2013-04-30 12:23

I really like the controls in this! I feel bad about killing those cubes.

Kiasaki 2013-04-30 13:46

Hey, your game is awesome, took me a while to figure out that the black on the cubes were their HP !

And thanks for fixing the linux version of Factorism

chowdy 2013-04-30 20:59

Great job! I love disorienting feeling of taking damage. Great way to represent enemy HP, also!

jiddo 2013-04-30 21:00

I really liked it. Awesome atmosphere and quite eerie, I have to say I actually felt goosebumps on occasions. I tried the web version and was pleasantly surprised at how fast it's running!

bradleysmith 2013-04-30 21:02

Really liked the level design in this game, good work.

dagothig 2013-04-30 21:12

Real fun, it's amazing you have done all that in web!

queader 2013-04-30 21:36

WOW! It's an awesome game and I really forgot about the time, while I was playing it! Mysterious. And I liked the way the HP of the enemies is shown :)

aaronmueller 2013-04-30 22:19

nice!

maumagau 2013-04-30 22:19

Fantastic! I'll have to look in to adding sound to my future html games.

jhrrsn 2013-05-01 01:02

Thoroughly engrossing and pleasingly disorientating

lotusgame 2013-05-01 14:05

Great work ! I like the way to destroy cubes and the final random painting. Well done !

panda313 2013-05-01 20:19

o_o (nothing else I can say !)

areskye 2013-05-02 19:08

THIS. GAME. IS. SO. BEAUTIFUL.
The best game on LD so far in my opinion.

rafaelsales 2013-05-03 20:29

Incredible game! The visual effects are fucking awesome!! Congratulations!

entity2d 2013-05-04 15:26

Very interesting game, the raycaster graphics are just awesomesauce :)

minionstudios 2013-05-04 19:57

Over the top simple and super fun. I love the effect when you get hit. The enemy's damage is a great bit too.

lightsoda 2013-05-04 21:18

Quite fun, I played it through to the end. I love the wonky graphics with the slight fish-eye.

314 2013-05-05 11:57

I love the twist on the classic raycasting. Good work.

methamphetabear 2013-05-06 08:33

Raycaster without spherical distortion reduce :) Nice psychedelic feel!

waschnick 2013-05-06 20:19

I got somehow terrified, the game has quite the atmosphere. And the sound! Whooo! Using the whole screen was brilliant, the game totally got me.

f7f5 2013-05-07 20:14

Loved the crazy effects and the sound.

krasse 2013-05-07 20:58

Very nice graphics!
Kind of scary as well :)

ragzouken 2013-05-08 17:44

Really nice aesthetic :)

saintheiser 2013-05-09 04:14

Not bad! Game is not interesting as visual effects. I like pixelating noise!
Very atmospheric in any case =)

zener 2013-05-09 11:20

This is pretty cool! Minimalistic FPS and very playable

turbodindon 2013-05-09 11:50

This is a very good playing experience. I love the art direction of your project. Very original.

- SEPHY (@sephyka)

winterblood 2013-05-09 11:59

Well presented, great ideas. Turn speed a bit slow, and could have used a little inertia to improve the feel of moving around, but enormously fun all the same. Good work!

triforcespark 2013-05-09 12:43

I like how the background screen turns red :)

stevejohnson 2013-05-09 20:44

This is AWESOME. Well-rounded and fun.

norritt42 2013-05-09 21:52

That's minimalism. I really liked this game. I played it through to the end since I could see the end it did keep my interest. Some more reward in the end would have been nice though ;)

sestren 2013-05-10 02:51

The art that you generate through playing the game is a really cool idea. I wish the machine gun sound effect had a little more variety to it, but other than that, I really liked this entry.

rsodre 2013-05-10 04:12

Congratulations, very good mood, I love the drunkening factor. It's interesting the fact that the map becomes useless on each try, making the level always more difficult when you die.

ethankennerly 2013-05-10 04:57

The shaking pixels on the walls and the ambient sounds lured me. If you continue to develop this, the shooting sound and image confused me.

hello23 2013-05-11 08:02

Amazing. I really liked the visual effects, and the gameplay. I also liked how the page's background changed when I hit the blocks. I liked that you did it with JavaScript. 5/5

mildmojo 2013-05-11 23:38

You've got a bug in your input system; your key handler needs to call the keydown event's stopPropagation() and preventDefault() methods to keep keys from bubbling up and triggering browser commands. I've got my browser set up to use letters to start its typeahead find feature, which takes focus away from the game and consumes all further keystrokes, so I couldn't strafe.

Really nice game. Great minimalist take on raycasting. I liked the way the rendering got jittery and ghosty as you took damage, though I got a bit of a headache trying to focus on it. Excellent idea to tint the whole page background when shooting, killing, or taking damage.

rwos 2013-05-12 11:10

@mildmojo: Thanks for the bug report! I do preventDefault(), but only for the keys that do stuff in vanilla browsers (cursor keys and space). I completely forgot that people like to customize their browsers... :)

finefin 2013-05-12 15:34

awesome graphics! the fisheye camera and changing wall distortion really blow my mind! good job!

depp 2013-05-12 19:48

The sound is nice, and so are the effects you get when you're hurt. Nice game.

binary_girl 2013-05-13 13:48

good stuff man.. i love raycasting :)

atraxgames 2013-05-13 19:41

Woah! I feel the raycast-blurry in me. Great game.

sylvain-p 2013-05-15 15:28

Really great atmosphere and nice conclusion at the end. The gameplay is a bit simple, but the game is imersiv so...good job.

voxel 2013-05-18 09:50

Wow. Why have I never seen games mess with the page background outside the 'game frame' before? It was kind of fourth-wall-y and kind of awesome. Have all the votes

davidpeter 2013-05-20 14:27

This game is like I like my steak: well done. Love how getting damaged made things look crazy.