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Contagion
Contagion
By thevastbernie
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Graphics | 16 | 4.38 | | |
| Mood | 20 | 3.85 | | |
| Audio | 102 | 3.31 | | |
| Overall | 128 | 3.46 | | |
| Innovation | 341 | 2.92 | | |
| Fun | 424 | 2.69 | | |
| Theme | 476 | 2.62 | | |
| Coolness | 957 | 24 | | |
Comments
zathalos
2012-08-27 03:01
Pretty good game. Only took me like 5 mins to understand what was going on. Great graphics and smooth controls. I wished you could move around with WSAD or arrow keys. The cells should've been more varied, they blended together. Overall awesome game!
very nice game welldone :D, I would love to see this go further, who knows I may pay if you get it good enough :D
tobiasnl
2012-08-29 11:43
Oh bummer, did not run here. I'm using windows XP, guess that's the problem as you probably used XNA. Looks nice though!
I changed the graphics profile, so it should be able to run on older machines. Unfortunately I don't have XP to test it so I would appreciate it if anyone using XP could tell me if it works :)
spaceoff
2012-08-29 14:03
The Win7 version did not work for me on windows 7.
I tried the XP version which worked, but the enemy cells just tended to do nothing. For now I won't rate this though, but it looks to be really, really awesome.
The first levels are pretty easy, the enemys are extremely slow, but they will get better and faster with every level.
spcmnspf
2012-08-30 23:48
Excellent game. Simple and clean. Good use of graphics and sound to create the environment.
cracky
2012-08-31 00:51
Overall pretty great! Gameplay is a bit lacking though, you end up spending a lot of time just waiting for enough DNA points while you do nothing, and the enemies also do nothing.
Good meditation game =) I like interface and visuals. Music make me relax. Nice game despite I don't like "occupation" games.
Really cool game, very solid. A few suggestions to make it even better. It starts out a bit slow, maybe make the distance in the earlier levels shorter. Also, I played for a while but I haven't gotten to a point where I felt actually challenged. It was more a feat of patience, waiting for the time it took, but I never felt rushed or in danger of losing. So you should raise the difficulty curve a bit.
Those are my opinions, at least. But really good job!
orni
2012-09-14 20:42
I'm really amazed by this
it's puzzling to me how you were able to polish the game to such an degree in 48 hours
the only downside I can think of is that many of the cell types aren't much use.
graphics and atmosphere were brilliant though
loved it
Great! I am very impressed with the graphical touches, such as the blur at the screen edges, the way the cells "construct" from the edges of other cells, how the hexagon spaces highlight when you mouse over them...
Unfortunately it's not very clear exactly what effect some of the cells are having. Sometimes I place assassin cells which drain neighbouring cells to about half health, but then do no more damage. Sometimes cells do lots of damage, sometimes they don't. It seems more efficient to place 15 regular cells all generating DNA, than one producer cell for the same cost.