FoonLudum Dare ExplorerLD25 → Executioner's Calling

Executioner's Calling

By indiewithaside

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CategoryRankScoreCount
Fun1053.10
Graphics1053.57
Innovation1073.15
Humor1282.76
Theme1423.40
Audio1462.90
Overall1533.05
Mood1592.83
Coolness88437

Comments

iiatlas 2012-12-18 02:46

Really liked the art style, as well as the game itself. Well done. I would love to see more levels :)

nukethebunnys 2012-12-18 03:16

Great Concept

brant 2012-12-18 04:26

Good game! Too bad it had only 2 levels. I took some time to grasp the instructions though.

saintheiser 2012-12-18 08:03

Good job!
I like the concept and game mechanics. BUT I NEED MORE LEVELS!

tavrox 2012-12-18 12:16

The art is quite nice maybe except the score, that seems out of the universe sttyle.
I didnt found the concept really innovative :/
I wonder why you didnt put two controls for the two T-Junction, i find the game too hard :/

ointment 2012-12-18 14:14

That resolution is poison for laptop users, I can barely fit all the important information on the screen.

Anyway, the gameplay itself has the fundamental problem that the prisoners approach junctions simultaneously, and all junctions also switch simultanelously. You wouldn't have to design the order as carefully if the player could toggle junctions individually. This'd also add more micromanagement, which is what the game is all about.

3 stars overall, leaning towards 4. Being a jam game, I'd expect more content.

loren 2012-12-18 21:46

Cool pixels and gameplay, enjoyed how the pathing worked!

tau7153 2012-12-19 12:21

Nice art!

dustystylus 2012-12-20 12:43

Cool concept and very nice pixel art. Pretty tough game, in fact!

strkl 2012-12-20 20:50

Great game ! very hard though, and I felt like sometimes you can't score the point because two enemy will pop too close to each other

The game is quite entertaining even with that little thingy
(and nice work on the sound !!)

jlauener 2012-12-22 23:23

Cool! Had some moment of great panic while playing :)

dr_soda 2012-12-23 06:28

Good art style and music. I think a bit of instruction might help, as I did not realize until very late that my clicks were triggering both bridges at once.

Also, it might be a good idea to make the bridges and gaps a bit more obvious, as it was not apparent at first what I was to do. Other than that, a decent entry if a bit incomplete!

matthias_zarzecki 2012-12-29 18:04

Nice idea!

not sure I like the controlling-mechanism. I think I would've preferred it if it you click to change direction, and then it would stay that way.