kiririn51 2014-04-28 22:35
Pretty straightforward and it looks good, I found somewhat difficult to hit enemies but I guess that's part of the challenge. It did frustrate me a bit though because of the one hit kills ><
Foon → Ludum Dare Explorer → LD29 → Iron Rising
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 63 | ||
| Theme | 71 | 3.81 | ||
| Audio | 78 | 3.82 | ||
| Overall | 150 | 3.56 | ||
| Graphics | 152 | 3.96 | ||
| Mood | 154 | 3.57 | ||
| Fun | 304 | 3.11 | ||
| Innovation | 321 | 3.11 | ||
| Humor | 552 | 2.12 |
Pretty straightforward and it looks good, I found somewhat difficult to hit enemies but I guess that's part of the challenge. It did frustrate me a bit though because of the one hit kills ><
Awesome presentation and quite unique, also enjoyed the music. It's tricky to play for me though since Y and Z are switched on a German keyboard, making it really hard to scan and shoot. Still an awesome game!
Beautiful game, no doubt. Very entertaining, and frustrating (I like those). Great replayability, too. Still going at it!
Oh. This is a good one. Very difficult but something frash with amazing underwater nervous athmosphere.
Good job!
great and difficult. Love the feel and tone too. good work.
Great game, very entertaining ! Audio and atmosphere are excellent. Nicely done !
Hard as hell, but really great presentation! Polished and solid gameplay. I wish the submarine movement was a bit faster but otherwise this is a really great entry. Thanks! :)
Pretty fun and straightforward, very difficult though. Also liked the graphics and the music. :)
This is awesome. Looks really nice and is a fun game! Good job guys
Really really cool aesthetic; somewhat hard to play. Overall, I liked it.
Really cool game. The mood is super great, and it's overall very polished and coherent experience. I feel that you could have stripped some complexity from the games controls to make it more streamlined. For example, I don't really see any value in the reloading mechanic, this could have really been automatic.
Also, the layout of your buttons is unfriendly to keyboard layouts outside of the us; for my german keyboard, having the scan functionality so far away from the other two actions made it almost unplayable. You could offer an alternative control which just uses the number buttons 1-3 or something similar.
It's difficult to turn and the enemies are fast. Despite that, I kept replaying because of the music and sound effects.
Very entertaining game. The audio/visuals set a great atmosphere, great job!
Thanks for all the feedback! I've got a full page of tweaks already :)
Hey man.
You truly are a one man studio.
Great sense of style, gameplay and also a bit of story.
Real nice going.
You are very versatile!
Nice and simple graphics. It took me three tries until I got some sort of hang of it (doubt 15 is very impressive score).
That the enemies could just run into you felt a bit unfair. They should also need to launch torpedoes, I think. You could also give the player torpedo in the water feedback.
You could add ability to drop some debris in path of enemy torpedo to avoid the blast and other tactics seen on submarine movies.
I liked the game. The effects and attention to details. The main issue to keep playing, I think is to make it feel as the game is fair and it is up to the skills of the player... maybe ease it up by giving more time bonus early on and the less and less as time progresses. You could also play with the size of the game, to every now and then have it zoom out a bit and make it more difficult...just some ideas
Really nice game! I included it in part 5 of my Ludum Dare compilation video series, if you'd like to check it out :) youtu.be/HquvNllyc50
I love the style and graphics. It was a little bit difficult for me :) Could kill 3 submarines max :D
Man, really great game. Loved it :)
This game is really hard, but pretty fun too. Good job.
A bit too difficult..
But looks and feels awesome!
One of the few games I've played thus far with sound of any kind, and it's great sound at that. The visual style is excellent, and the gameplay is frustrating, perhaps a bit unfair, but damned fun.
I have saved 80 people.
I found it to be almost impossibly difficult. At least right in the beginning I had lots of trouble avoiding the other submarines.
I really love the sound and the mood it creates!
Really good. Some suggestions:
1) Multiply the score by the average fatalities from a nuclear strike. Exploding 17 nuclear submarines and saving 85 people seems ridiculous.
2) Saving "souls" is a break from the soviet theme, as the Soviet Union was an atheist state, and expected high-confidence officers to hold it.
3) Add a cone of "light" (visibility) to the front of the submarine, like in rnlf's game: http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&uid=30930
Great game! Liked your scan mechanics.
nice graphics, simple gameplay but it works and it's fun :)
Really cool game. The shooting was really difficult (a little too difficult), but other than that, it was awesome. Good job :)
Pretty good. I think it would be better if the enemy subs also tried shooting at you instead of ramming into you.
WOW this is polished. Beautiful artwork and sounds/music. Pretty fun, it was very hard as others said, but I don't think I mind it being difficult. Good work!
Amazingly polished game. I felt a lot constrained by the 2 torpedos, long reload time, the approaching enemies while scanning. I wish i could see a fading enemy after i scan them. Great atmosphere btw.
Not that easy to dodge enemies, but well done. The mood is pretty good.
really like this game - effects were cool - nice job