Damned Scouts! by Lama 2014-05-12T12:19:00
Lovely .. Beautiful ... Funny :)
Foon → Ludum Dare Explorer → Users → monsterkillu
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 34 | Two Button Controls / Growing | Crusher Escape Race | compo | 24 | ||||||||||
| 2014 | 30 | Connected Worlds | Guardian of Galaxy | compo | 596 | 3.17 | 3.39 | 3.57 | 4.00 | 2.75 | 3.11 | 3.04 | 2.88 | 53 | |
| 2014 | 29 | Beneath the Surface | Beneath Mr. Perfect | compo | 895 | 2.83 | 2.41 | 2.91 | 2.91 | 2.72 | 3.06 | 2.64 | 3.06 | 61 |
Lovely .. Beautiful ... Funny :)
At first i was skeptical about how it would fit the theme. Then i played it. Wow. very interesting puzzle game. One thing i recommend is to add a button or something so that i could flip it as much as i wished to see the possible moves (or a faded preview of whats on the other side etc).
Amazingly polished game. I felt a lot constrained by the 2 torpedos, long reload time, the approaching enemies while scanning. I wish i could see a fading enemy after i scan them. Great atmosphere btw.
A Solid, fast paced and elegant title. loved the pixel art and the entire feel of the game. I really wished for a soundtrack too..Amazing ..
Cool and lovely pixel art. Fluid controls. excellent action. Neat game mechanics. Soundtrack would've been nice i think.
I liked the minimalistic approach. Gameplay is super fun and feels really responsive. Challenging yet captivating. Good work ..:)
Fun game.. Really liked the idea, but i wished it was more polished and smooth ...
Fantastic .. Loves the Hardcore action .. i Wish there was a mouse support ..Fx are just superb.. Excellent work..Would like to see a more refined version of this in future..
Cool mechanics .. But found it a bit difficult..
Thanks guys for your kind words and honest feedback. And yes i went into him quite literally, perhaps unconsciously, because i think i'm offering the player to see my interpretations rather than forcing them to have their own or its just something i would like to express myself so openly.
Its a depressing game (i felt that too) because i was in some kind of depression myself during its making (now i realized why bad moods are not good for game making).
And the entire game is beneath his (or is it mine?) mind.
Thanks again for your thoughts. I'm really surprised to see the feedback and concerns from your perspective.
What you mentioned +Solifuge, was one interesting question. What makes him Mr.Perfect? You are right that i didn't include much in the game to show how he's perfect (or in other words, how he thinks himself to be perfect). From my perspective, the character is sort of living in the online world, in online he is famous, he is fighting against injustice, he is blaming the bad guys, addicts, angry people etc. He isn't surprised to see that the world is dangerous (or atleast i didn't meant it that way), he is afraid of encountering the real world. Thanks for your feedback, i will try to improve it in my next games.
Walk off screen bug will be fixed soon.
Pure awesomness.. I really liked the feeling of the game. Exceptionally smooth. My only concern was that the CUTE TRIANGLE doesn't look like an enemy (or in this case an Anti-Electron).
Zip file isn't opening ? Can you please check it ?
False Alarm. Was an issue with Chrome! However, when i play game on win 7 it says its incompatible..!! :(
Nice work. Great concept. Interesting..
Really cool puzzles. Fluid gameplay. Could've removed the edge fall at world ends. Great execution.
Pretty Interesting & quite disorienting. I first played with my focus only on one and later realized i've to keep track of 4 faces which seems a daunting task. Music could've been improved btw.
Nice idea btw. And i loved the mechanics. The torch wasn't scaling down initially and at last it scaled down exponentially !!. Anyway i wished a smoother gameplay would've improved it a lot, with clicking and dragging sort of gameplay. It was a good attempt. :)
Great game and nice audio-visual Feeling..Smooth controls. I wish there was some form of levelling up/refuelling stations/upgrades/more enemies/treasures etc :)
Very nice game. I liked the thoughts. Kind of similar to my own thoughts. Interesting game too...
Wow. Amazing game. I really liked the control scheme, which is quite easy to handle. But i wish there was a way to aim those enemy crafts precisely and a warning when the power is too low ... Excellent work..
Good narration .. wish there were more levels :)
Nice game .. Loved those light effects .. I found the mechanics demanding too much from the player's trail & error to learn things.. A small tutorial along the game would've been nice.. And could've made far less demanding platforming level for the first one ... Good one :)
Really liked the cool particle fx & the parallax scrolling .. Don't know the physics is buggy or lagging, i cannot seem to protect the drop of light (Ball of Light :)) .. Nice aesthetics BTW.
Nice one though i seem pretty confused about the portals and stuff ..
Quite interesting indeed ... Sfx & music are cool too .. But quite disorienting :)
@thanks to all ... Glad you enjoyed it as much i enjoyed it :)
@pxlcoder : "It would be more realistic if two asteroids destroy each other if they collide." .. honestly, somehow I forgot that ..Maybe later :)
@bazld: "My tactic is always sacrificing planets from the start :)" & @mess110 : "ok just chill in the corner".. After playing a bit i realize it could be exploited in these ways, but decided to not punish the players with those tactics :) .. Why block the paths the players might choose :) .. Let them have some fun employing their own ways ...
Looks cool .. But controls are a little quirky for me. I think the theme would've been interesting when the world turn inverted colors and things change drastically (i don't know what caused transition, don't quite understand between differences of the worlds ..) otherwise .. well made ..
A hard game .. Nicely done .. But what i didn't understand is why you used the word PHASE instead of just a normal word 'COLOR' :)
A hard game .. Nicely done but could've done something to make it different (next time).. But what i didn't understand is why you used the word PHASE instead of just a normal word 'COLOR' :) ..
Nice idea .. pretty confusing though & hard ... I seem to more efficient in destroying my own base than the planet ...:)
Loved the idea and gameplay .. reminds me of of a similar strategy game ... :)
Nice game .. Platforming was a bit buggy .. Some sounds for changing of mode might have been helpful ...
Excellent game based on the theme .. But i hope to see more clever puzzle mechanics that could be done with the concept :)
Really hard .. But i quite liked the puzzles ... & the gameplay .. I get confused with the flipping of the character when flipping the worlds though ..
I must say art is really good .. I wished to see more on that on the gameplay side of it too next time :)
Fantastic sound effects .. hilarious ... But just confused about what goes with what :)
Nice one... Would love to do with a mouse. Could've added some twists to make it more fun i guess ...
Excellent graphics and effects .. Played it with a gamepad.. Fluidly responsive..got myself a 18905.. Would loved some powerups as well. Tutorials are fantastic.. But only problem i've got with is the theme. Maybe you could've connected those asteroids or something or have some portals appearing so that we can go to another connected world with a different kinds of enemies :) .. Nicely done
Nice Game ... I got confused with the the coloring of the planets :)
Is the link working ?? Cannot find webpage ?
Nice one .. I keep on jumping & platform disappears ;) evry time .. Must be having short term memory loss :)
Amazing work. Brilliantly done. Only problem being I couldn't focus on the zombies and the graphics while gameplay ;) ... Nicely done ..
Nicely done.. Gameplay wasn't that smooth. I couldn't control my planet properly. Always getting eaten by the sun. Only once I managed to break a planet and grow. I think it would be interesting if the gameplay is made more balanced I guess..
Really fun to play. At first couldn't understand the concept of blowing air to cool down. But done really neatly. With 2 kids around, I'd say you're awesome :)
Looks good and felt good. Only the difficulty was a bit high. If the gameplay was smooth and difficulty curve was leveled, could be more fun to play. :)
Lovely and Interesting game. Reminds me of kinetics game I played a long time ago. I checked out the Raylib library also. Good job. Maybe you could contribute tutorials to the Raylib I guess. Awesome..