FoonLudum Dare ExplorerLD30 → Skyland - A Disconnected World

Skyland - A Disconnected World

By andygates

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CategoryRankScoreCount
Graphics3173.48
Theme3553.52
Fun5143.09
Innovation5243.19
Overall5863.18
Mood6422.88
Audio6582.53
Coolness150344

Comments

drcicero 2014-08-25 04:27

Cool game! Just why does only one person build - The other ones don't want to get into trouble or what? :)

chriskdev 2014-08-25 12:09

+1 for the Linux build!

drstik 2014-08-25 12:13

Wow.. That was LOUD. I think you just gave my wife a heart attack lol. Nice game, love the pixel art. Might have been easier to control with a mouse, perhaps.

clavus 2014-08-25 12:14

That was pretty fun. The start is actually the hardest part because all the enemy spawns are so close. The difficulty curve is the wrong way around :P . Nice work though.

jackyjjc 2014-08-25 12:21

The control is a bit unintuitive because wasd and space are on the same side of the keyboard. Mouse would be a much better option since the player can have more control of the ship.

With that said the game is actually quite challenging and fun and it gets better after I got used to the control. It feels kind of unfair though when the monster just spawn right next to your guy.

One question, why there is only one people building and the others don't move?

monsterkillu 2014-08-25 12:25

Nice one... Would love to do with a mouse. Could've added some twists to make it more fun i guess ...

andygates 2014-08-25 13:04

Thanks for playing guys! I did ALMOST have it so when the builder died another NPC would take his place, but I had a bug where they would quite often get stuck finding their way to the end of the bridge which I unfortunately didn't have time to fix, so the number of builders had to be limited to 1, literally about 10 minutes before the deadline!

The fact that most of the enemy spawns are right next to the start is also completely down to me running out of time!

tiff 2014-08-25 17:09

Very fun!

esayitch 2014-08-25 17:26

Strangely, what I most loved about this was the control mechanic which some people didn't like :P It actually takes skill to aim and shoot, as opposed to the boring shooting with the mouse. I liked the game overall, but as you mentioned in one of your comments, I think it would have benefited from "multiple lives" in the way of one of the other people becoming the bridge builder.
Great entry, good luck!

bubblman 2014-08-25 18:26

Can't play, pressing keys does nothing.

stephenhaney 2014-08-25 18:27

Very nice! I like the premise, and the airship character the player controls moves in a very cool way. I liked the keyboard controls (as opposed to easy-mode mouse aiming), but found they didn't react how I expected. That was my only knock on an otherwise fun experience!

andygates 2014-08-25 19:35

@Bubblman - It's a unity web player thing, you just need to reload the page, happens for me on a lot of unity web player games!

laremere 2014-08-25 20:24

Fun little game though I can't get very far. It's hard to aim at enemies with the way movement works.

damrem 2014-08-26 02:01

I like the ideas of connecting islands with bridges and of an autonomous civilization!

ehtd 2014-08-26 02:37

A very nice concept, but the controls aren't quite responsive

diningphilosopher 2014-08-31 20:37

Most addicting game yet in my opinion, I also like how the controls work - a nice change from the typical way. As others said, the difficulty curve needs some work, and it's very frustrating to reach an island and be killed by a demon the moment you change the lair into a house...

apiotrw 2014-09-13 14:47

Nice art