koalamo 2014-08-25 01:56
Really cool - reminds me of a simpler hotline miami. I had a bug where I got kicked off the map though on the second level after a shot made contact.
Foon → Ludum Dare Explorer → LD30 → Portal Quest
By sir_json
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Humor | 587 | 2.27 | ||
| Theme | 724 | 3.00 | ||
| Audio | 853 | 2.10 | ||
| Fun | 957 | 2.57 | ||
| Overall | 970 | 2.77 | ||
| Graphics | 1037 | 2.29 | ||
| Innovation | 1054 | 2.38 | ||
| Mood | 1063 | 2.18 | ||
| Coolness | 1872 | 26 |
Really cool - reminds me of a simpler hotline miami. I had a bug where I got kicked off the map though on the second level after a shot made contact.
Not very attractive, and it's too easy to get stuck in walls. I even accidentally walked through the edge wall once and got stuck. Interesting concept though, but everything kinda looks the same.
Got to 3 digits. Pretty nice. Some of the sound effects are kinda hard on the ears though...
Love the retro graphics :) Unfortunately the game seemed to crash when I entered world 4.
The idea behind the game is good although the enemies deal too much damage making the game really difficult to play.
nice feel with retro sounds and graphics
This looks like its written in Turbo Pascal. I love it.
Nice one though i seem pretty confused about the portals and stuff ..
nice idea, but in my case the framerate was too low, I have a hard time navigating through the levels ... I guess I will try again from an other PC
Hi there. Nice idea revealing parts of win condition... feels more useful than collecting crystals ;) Movement along corridors is glitchy... can get stuck needing to move 1 or 2 pixels up or down, but always moving 3 or more... maybe need to align to a hidden grid or something. The combat felt 1-sided, difficult to get on top of the mobs.