bazld 2015-04-20 13:04
Fun game - turns out there are actually some tactics to pooping..! Cute graphics. Nice job.
I found the controls a little floaty perhaps, could tighten that up.
Foon → Ludum Dare Explorer → LD32 → Pooper the Pig!
By selftitled
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Humor | 191 | 3.46 | ||
| Theme | 305 | 3.65 | ||
| Fun | 498 | 3.12 | ||
| Audio | 506 | 2.78 | ||
| Graphics | 558 | 3.04 | ||
| Innovation | 670 | 2.92 | ||
| Overall | 739 | 2.96 | ||
| Mood | 746 | 2.70 | ||
| Coolness | 1497 | 45 |
Fun game - turns out there are actually some tactics to pooping..! Cute graphics. Nice job.
I found the controls a little floaty perhaps, could tighten that up.
Pretty fun - only complaint is that moving when the mouse cursor is close to the pig is very slow, makes it harder to try and quickly eat an apple.
I thought this was a fun little game. Such a strange idea, though! :P Anyway, I liked the graphics, although the controls could be a little bit awkward at times.
Pig poop and tactics, what could possibly go wrong?
This game was fun, but it did seem like it took too long to poop, which got me eaten a few times too many. Also the pig was a bit hard to control. But it was really cute, and enjoyable! Good job!
Hey pretty interesting Idea! You really did something different, and a real unconvecional weapon!
Just think the controls are lazy. You try to move, and it take some time to respond, but overall, nice entry!
Poop everywhere!!
No complaints at all:
Nice Graphics
Nice Music
Nice Gameplay
Right on the Theme
An okay game. Seemed odd that wolves avoided a poo after I laid it down? Though I guess that would have made things too easy? There's so many wolves to begin wit that you don't really have a chance to build up an apple/poo stock to fight them. And having to stop moving to poo just makes that disadvantage that much worse.
Slingshot wolves around poop, into MORE poop.
Cleared on second play with no hits taken. (20 wolves pooped, 20 apples eaten, 19 poops, 0 times attacked)
Not my kind of humor, at all.
The game is surprisingly strategic and challenging with the wolves actively avoiding poop and eating and pooping taking time and requiring you to stand still - providing a contrast with the running away you're inclined to do while being chased by enemies.
However, I do feel the game is lacking in feedback on critical elements. You cannot see your pooping progress, eating progress or poop cooldown, which adds to the difficulty in only a frustrating (rather than challenging way) - it's annoying to see a 'not ready yet' message while having no way whatsoever to tell when I AM ready to poop. You also can't see how much HP you have left, which makes the game over come unexpectedly (and might cause frustration/discourage the player from trying again).
The graphics are unremarkable. The map looks the same everywhere and sprites lack animation when you'd expect them to have some kind of animation. At least the gameplay elements (pig, wolf, apple, poop) are recognizable.
Music felt boring and went out of sync. Sounds gave proper feedback, but were too subtle with the exception of the eating sound which felt grating (the contrast in noticeablity with the other sounds may have made this feel worse).
The theme was properly implemented, but not in any (in my opinion) interesting way; 'poop' as a weapon is just random and its use to scare off (kill? Not sure what it does exactly) wolves is nonsensical.
Liked the concept and the pig and wolf design were great. Did find the controls a bit difficult and not responsive enough for movement at times though.