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Squatchin'
Squatchin'
By randomhuman
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 3 | 72 | | |
| Graphics | 281 | 3.88 | | |
| Theme | 328 | 3.70 | | |
| Fun | 456 | 3.15 | | |
| Overall | 538 | 3.20 | | |
| Humor | 565 | 2.71 | | |
| Mood | 655 | 2.95 | | |
| Audio | 669 | 1.97 | | |
| Innovation | 670 | 2.82 | | |
Comments
I really liked the style in this one! There seems to be a shortage of people to attack, was having trouble finding any, but still a very well put together game!
But one tip, for Unity Web Player builds. If you want to use right-click as a mechanic, you need to chose 'No Context Menu' in the WebPlayer template section of Player Settings. Otherwise, right click just opens a menu box.
wevel
2015-08-25 01:21
Cool idea, there where a lot of camps with no people at them. Graphics works well and this fits the theme well. Its a bit annoying that when you right click on the web version it brings up the web-player menu (might want to change the button for roaring).
5/5 for graphics good game keep going
@OccamsRazor D'oh! I noticed that but then forgot to do anything about it! I have brain fry. Thanks for the tip, fixed now.
@Wevel Thanks for the feedback :) I fixed the problem with the web player context menu (I hope...), sorry about that.
@BoskoSokolov Thanks very much :)
Pretty nice game. Why'd you opt to use W instead of just click to mve though?
@dickpoelen Thanks! Originally it was WASD screen-relative movement, but it didn't really work for the attacking. I changed it up last minute and didn't get it quite right.
Good across the board. Could do with more people to kill. It would be fun to destroy the tents too.
shaw
2015-08-25 10:40
Gorgeous lowpoly graphics and smooth clean controls. Great job.
This was fun, very simple in principle but well executed. The graphics look nice and fit the light hearted theme well. Good job!
@peterthehe Thanks very much :) Being able to destroy the tents (and the fires, for that matter) was absolutely part of the original plan, but along with many other planned features I had to let it go as the deadline loomed :(
@Shaw Wow, thanks!
@Rocketship Thanks very much :)
I love the low poly graphics! Really well done. Gameplay is also fun with great AI for the squatch hunters.
The controls are a bit finicky though, full WASD would be better. It could also use some music
Great idea, but hard to control. Couldn't turn sometimes while walking forward for some reason, so felt a bit frustrating when I ended up as a deadsquatch so many times!
Presentation wise it's really good, I do love a low poly aesthetic :D
mantis
2015-08-25 21:28
Hah, really cool!
Deadsquatch!
I caught a a human standing still, facing some rocks (certainly, peeing), and killed him mercilessly ¿Am I a monster?
I liked AI but the game was so repetitive. There could be more to it than just slapping campers.
Very nice game, Roar :) Controls are bit unusual, but wery handy. Would be nice to have some indications like difficulty level and health "potions" like food. But overall I had a blast - thank you.
komjaur
2015-08-26 12:11
I was slapping those johnnys soo hard.. ohoh johnnys
derr
2015-08-26 13:54
A nice little game. Good graphics. Is the lighting on the ground dynamic? Really nice! The controls are a bit unintuitive though and I felt like the roar needs a higher trigger radius. Other than that it was fun squashing those campers!
I squatch'd all the hunters in the level (not sure if there is more than one level). I think having WASD controls might work better than following the mouse and holding W.
Nice minimalistic art style. The firelight brightness changing occasionally was a good touch.
seadads
2015-08-28 06:16
That's good squatchin'!
crucknuk
2015-08-30 10:17
Nice game! Dynamic shadows look great!
Fun game, loved how you make the human fly by hitting them :D
Nice Idea, i like the graphics
I really like the graphics in this game and I generally like the models and mood. My main criticism would be that there is not really all that much to do. (As far as I could gather) all you did was walk around the campsite and kill the campers and then the game was done. Also, the game could do with some instructions; I got a little confused when W, A, S and D all moved you in the same direction. Overall, a really good game with some really nice graphics.
Well done!
kidando
2015-08-30 11:50
I squatched them goood. Hahahaha. Funy interesting game. Nice lighting effects. The simplicity was good. Wish there was a bit of background music, but it was solid entry.
Thank you all for your kind words and feedback. Taking some of the criticism I've received on board I've created a post-compo version of the game which is now available on gamejolt (linked above) and itch.io (http://randomhuman.itch.io/squatchin).
This includes the following changes:
* WASD based movement instead of mouse-look.
* Plugged the holes in the border (I hope).
* Added a camper-counter to the UI.
* Increased the number of campers on the first level, and ensured that they will be more evenly distributed.
* Added a new enemy type (you should start to see them from level 3 onwards).
I hope that improves the experience somewhat!
Great graphics, fun game! I included it in part 13 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/1VzFVc1MuWc
jayprog
2015-09-01 20:18
Awesome concept and extremely fun to play! Wish there were more hunters at a time, but the challenge is still present. Love the minimal style and graphics/audio. Very charming. My favorite thing is the sasquatch roar sound effect. There's something extremely satisfying about that. Could use some music. Would love to see this developed into a larger game. Great job!
Loved this game. Pretty cool. It fit the theme well. It was funny. It had a good mood pretty good gameplay. Overall nice job.
ponywolf
2015-09-14 16:54
Good graphics. I would like to see you keep going with this.
xanjos
2015-09-14 21:32
Controls were slightly awkward since you have to use the mouse to turn but I like the mechanics a lot especially the roar to attract attention feature.