jsmars 2011-05-02 16:22
Neat little game! I think sometimes it's better to aim for simpler art styles when you are pressed for time though, the models and textures don't really match up
Foon → Ludum Dare Explorer → LD20 → Protocol Droids Get No Respect
By recursor
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 30 | ||
| Innovation | 210 | 2.45 | 20 | |
| Fun | 177 | 2.55 | 20 | |
| Theme | 199 | 2.39 | 18 | |
| Graphics | 138 | 2.95 | 20 | |
| Audio | 68 | 3.00 | 20 | |
| Humor | 173 | 2.25 | 16 | |
| Overall | 189 | 2.60 | 20 | |
| Community | 123 | 2.81 | 16 |
Neat little game! I think sometimes it's better to aim for simpler art styles when you are pressed for time though, the models and textures don't really match up
Fun! Couldn't really run away from the Green Robots once I hit level 2. They were too fast even before an EMP. I wanted to bring the camera down a bit, as I kept feeling short sighted by the camera angle and the camera controls felt "soft". I wanted the camera to stop moving when I lifted my finger. As this is camera driven movement, it meant steering was a little sloppy. I also wanted the random little boxes to DoSomething() like give me health or more EMP power.
The green robots were a little too persistent. I tried loosing them around a corner, but it rarely worked.
Robo-blastin'!
Bit disappointed that the 'gun' wasn't actually a pew-pew kind of thing, but the mechanism of it relying on the player's health was a good decision.
Great job submitting to LD!
I liked the sound track, but the little green robots were a bit hard to dodge. =[
Has a nice little Star-Warsy vibe to it, well done!
Was also disappointed by the EMP *Blaster* that ended up being realistic instead of pew-pew...
I found it pretty easy to dodge the green robots. Just don't stop moving and press X when they get near.