tyro 2013-05-01 03:41
Cool concept! I thought this was a very polished and creative way to interpret minimalism. Had a decent bit of fun playing, too! :)
Foon → Ludum Dare Explorer → LD26 → The Mondrian Crash
By sirgustav
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 1934 | 14 |
Cool concept! I thought this was a very polished and creative way to interpret minimalism. Had a decent bit of fun playing, too! :)
After this LD I think everyone who's rated will be familiar with Mondrian. Nice little bit of design here, couldn't get the swf to load but the download was fine.
I'm not sure if this is buggy or I just SUPER don't understand the rules... I won a few times, but I'm not sure why, or why the explosions wouldn't start sometimes when I placed something next to black, and other times it was immediate, and other times I had to start it by clicking the bomb. Then the explosions happen in seemingly random order, but apparently it remembers which ones have exploded so it can still chain properly? I am so confused!
An interface suggestion: don't make me click, just let me hit AWD on spaces as I mouse-over them, it'd be much easier to play.
I also wanted to throw this out there: Many LDs ago, back in my day you whippersnapper, there was another Mondrian game I immediately thought of. I can't actually remember what the rules were, but like this game, it made a very real-looking Mondrian. It's definitely a good idea - makes me wonder what you could be inspired to do in making a game by various paintings... swirly effects for Van Gogh, pointilist stuff, of course weird shape compression and twisting for Picasso.
I erm err what?